AntiCriticalCheat

 AntiCriticalCheat 2.9.9

AntiCriticalCheat
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This plugin has been developed only by myself these last two months, considering the impossibility of cheaters´ detection without false positives. I've been using it on my own server, it's been proven its stability and it granted me a huge satisfaction having a cheater clean server.

As far as I know, It doesn´t use any traditional detection method. It was exclusively created using information obtained by long term researches and many tests.

I hope that you can appreciate that.


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AntiCriticalCheats is a plugin that detects the usage of the Criticals cheat known in mods as Huzuni, Nodus, Lewd, Wurst, etc.

It uses different detection specifical strategies in everyone of them, giving almost Zero falses positives.

It is ignoring specific strategy? No problem! It has two generic strategies for detection against new Criticals implementations.

Also, it counts with tools for registering damage. You can choose any player on your server and see which weapon he's using, if his hits are criticals, his potion effects, the sharpness level of his sword, and more.

Sometime ago, I added the detection for Fastbow and AutoClick on PvP (they are under test yet) but you need to know the main feature of this plugin is Criticals detection.

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*Specifical strategy detection for cheats renowned by Criticals.
*Generic strategy detection for new cheats (Criticals).
*Auto-click detection on PvP (Beta - It works sometimes like Anti KillAura too) - NEW!
*Fastbow detection - NEW!
*Autofish detection - NEW EXTRA FEATURE!
*No dependencies!
*Save player’s damage with more detailed info.
*See the damage caused by a player on real time
*Multi language message support
*Easy install: You don't need to set up a complicated configuration, it works perfectly without it.
*Automatic and configurable commands when player reaches X hits.
*The plugin was thought as a complement for NC+ (NoCheat Plus) and AntiAura.
*Works on Bukkit 1.7.2, Spigot 1.7.2-1.7.10, Spigot 1.8.1 and Spigot 1.8.3

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/acc find <player> - Shows up specific player report (Permission: Acc.find or Acc.supermoderator)
/acc add <player> - Starts registering player´s damage in .log (it´s inside plugin folder) (Permission: Acc.add or Acc.supermoderator)
/acc remove <player> - Removes player´s damage register (Permission: Acc.remove or Acc.supermoderator)
/acc view - Shows up damaged caused by another player on real time added previously (Permission: Acc.view, Acc.moderator or Acc.supermoderator)
/acc unview - Deactivates notification of damage made by registered players (Permission: Acc.unview, Acc.moderator or Acc.supermoderator)
/acc getviewplayers - Shows up registered player´s damage list (Permission:Acc.getviewplayers, Acc.moderator or Acc.supermoderator)
/acc report - Shows up a report of all cheaters detected (Permission: Acc.report, Acc.moderator or Acc.supermoderator)
/acc clear <player> - Cleans player's violations (Permission: Acc.clear.one or Acc.supermoderator)
/acc clearall - Cleans all player’s violations (Permission: Acc.clear.all or Acc.supermoderator)
/acc reload - Reload config.yml (Permission: Acc.reload)

Bypass permissions:
  • Acc.bypass.criticals
  • Acc.bypass.clickspeed
  • Acc.bypass.autofish
  • Acc.bypass.fastbow
Don't test the plugin with OP players! They have bypass permissions by default.

Important Note: You don’t need to add a player for cheat detection. It's just an extra tool.

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1) Shutdown your server
2) Paste the .jar in your server plugins folder.
3) Start your server
4) Cheaters are gone!

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Using the command /acc report you´ll be able to see the cheaters that were detected by the plugin.

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If they are shown in "Cheaters", it's 99% certain that they are using Criticals (no false positives!)

If they are shown in Maybe have cheats, there are two possibilities:

1) They appear with Strategy 1, that means the number of times that the player chained critical combos with 10 continuous hits (you can set it at config.yml). That is to say, that every 10 hits, there´re 10 criticals (what´s almost impossible)

2) Or, they appear with Strategy 2. In this case, if Hits are more that 25, the player is certainly using cheats. In practice, I’ve never seen something like that without cheats.

All detections are registered in reports.log, if you wish to see them later.

With this information, you can decide what you want.

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-Don´t demand funtionalities that aren´t on the description below.
-You can give new ideas, I can introduce them.
-Plugin works on mostly of existent criticals on these days (I’m not a clairvoyant, I cannot see future)
-If you use a plugin that modifies the original damage (like RPGItems or McMMO), send me a PM first to check compability.
-I’ll give you the necessary support using this in your server (up to it works properly)
-This plugin it’s only for your netwoks/servers.
-It isn’t open source, so its use is restricted only to AntiCriticalCheats.
-DO NOT SHARE. It has been a hard work and In order to improve and support it, It´s necessary that people buy it. If you share it freely you aren’t respecting my work.
-NO REFUNDS.

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I want to say to all the people that helped me with testing, improvement, and to make a correct English traslation (it isn´t my First Language). And how to forget the beloved cheaters that were banned because this plugin, thank you guys! Rest in peace cheaters.
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Latest reviews

B
Barbarx
Ty. please you can create new link. this link is broken
Plugin is not cracked. http://prntscr.com/b1z4bu

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