Artifacts - Great Rpg Solution
Add tons of new features into your server!
Test Server: coming soon!
Dependencies:
- Skript
- SkQuerry
- WildSkript
(Download Them Here!)
You need to have Vault for npc shop!
Features:
• Artifacts
- Found by mining
- Found by walking in tall grass
- Found by chopping trees
- Found by Killing mobs
• Proper Config.yml
• Messages.yml
• Editable prices
• Ability to add artifacts
• Different drop chances depending on tools
• Ability to sell artifacts
To add artifacts create some (They can have custom name but do not add lore!) and then type /artifacts add <type> (Types: mob, tree, mining, grass)
Screenshots:
Info GUI:
Config.yml
Code (Text):
Logo: "&b&lArtifacts&7»"
Enable NPC: 'true'
NPC Name: "&aArtifacts"
Types.yml
Code (Text):
Mob Artifacts: 'true'
Mob Price: '100'
Mining Artifacts: 'true'
Mining Price: '100'
Grass Artifacts: 'true'
Grass Price: '100'
Tree Artifacts: 'true'
Tree Price: '100'
Messages.yml
Code (Text):
Artifact Found: "&aYou have found an &eArtifact&a!"
Must be holding: "&cYou must be holding artifact to sell it!"
Artifact Sold: "&aYou have sold an &eArtifact&a!"
Commands:
• /artifacts - Opens GUI
• /artifacts npc - Creates a villager!
• /artifacts add <type> - Adds item you are holding to artifact list [Types: mob, mining, grass, tree]
• /artifacts clear <type> - Removes all artifacts from type [Types: mob, mining, grass, tree]
[HOW TO] Create NPC seller:
Create normal citizen (with citizen plugin)
Rename it to "&aArtifacts"
and you are done!
Permissions:
- artifacts.admin - Access to add/clear command
Terms of use:
• Refunds will not be given!
• Any sort of re-upload or re-sell of this skript is not allowed!
• Review section is only for reviews and not for errors and/or issues!
• I can change price of the skript at any time due to sales or content change (This will not affect anyone who has already purchased this skript!)
Add tons of new features into your server!
Test Server: coming soon!
Dependencies:
- Skript
- SkQuerry
- WildSkript
(Download Them Here!)
You need to have Vault for npc shop!
Features:
• Artifacts
- Found by mining
- Found by walking in tall grass
- Found by chopping trees
- Found by Killing mobs
• Proper Config.yml
• Messages.yml
• Editable prices
• Ability to add artifacts
• Different drop chances depending on tools
• Ability to sell artifacts
To add artifacts create some (They can have custom name but do not add lore!) and then type /artifacts add <type> (Types: mob, tree, mining, grass)
Screenshots:
Info GUI:
Config.yml
Code (Text):
Logo: "&b&lArtifacts&7»"
Enable NPC: 'true'
NPC Name: "&aArtifacts"
Types.yml
Code (Text):
Mob Artifacts: 'true'
Mob Price: '100'
Mining Artifacts: 'true'
Mining Price: '100'
Grass Artifacts: 'true'
Grass Price: '100'
Tree Artifacts: 'true'
Tree Price: '100'
Messages.yml
Code (Text):
Artifact Found: "&aYou have found an &eArtifact&a!"
Must be holding: "&cYou must be holding artifact to sell it!"
Artifact Sold: "&aYou have sold an &eArtifact&a!"
Commands:
• /artifacts - Opens GUI
• /artifacts npc - Creates a villager!
• /artifacts add <type> - Adds item you are holding to artifact list [Types: mob, mining, grass, tree]
• /artifacts clear <type> - Removes all artifacts from type [Types: mob, mining, grass, tree]
[HOW TO] Create NPC seller:
Create normal citizen (with citizen plugin)
Rename it to "&aArtifacts"
and you are done!
Permissions:
- artifacts.admin - Access to add/clear command
Terms of use:
• Refunds will not be given!
• Any sort of re-upload or re-sell of this skript is not allowed!
• Review section is only for reviews and not for errors and/or issues!
• I can change price of the skript at any time due to sales or content change (This will not affect anyone who has already purchased this skript!)