Auto Sync | Synchronize Server

 Auto Sync | Synchronize Server Build 31

Logs:
  1. Greatly improved the Math utilities with more optimised methods.
  2. User & File IDs will now be hidden from public & semi-public parts of the plugin.
Made improvements to the Spartan AntiCheat plugin compatibility to prevent unnecessary console messages, which will take effect after its next update.
News:
  1. For customers synchronising files between servers with different timezones or those having constant synchronisation process, a new configuration option has been created to separate command execution from file synchronisation and delay it as much as you wish.
Logs:
  1. Implemented a new settings.yml configuration option. (command_execution_minutes)
  2. Separated the process of file synchronisation and command execution.
  3. Organised the plugin's packages and classes.
Logs:
  1. Made the plugin load after worlds had loaded.
  2. Implemented asynchronous synchronisation.
  3. Split the synchronisation process to support commands.
  4. Slightly improved the file caching process.
  5. Implemented a new type of utilities to hand async tasks.
Corrected a bug where files would be added multiple times before the plugin has had the time to properly cache the database.
Logs:
  1. Corrected a bug where the file last-modified property wouldn't be updated.
  2. Implemented additional exception handling with new debug messages.
Implemented 1.16 compatibility.
Corrected a file synchronisation problem.
Corrected a line-character bug in the file encoding & decoding system.
Improved the file encoding & decoding.
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