
Features:
- CTF Reloaded is a advanced minigames plugin works on Spigots servers.
- Plugin has default twelve kits and some has special abilities. (Please scroll to 'Screenshots' for images)
- Heavy - has not special abilities
- Soldier - could jump on the walls
- Medic - could cure teammates and throw webs
- Archer - has not special abilities
- Ninja - could teleport, blink enemies and be invisibility
- Assasin - could get super speed and kill enemies by one hit
- Mage - could shoot arrows and fireball, dump enemies to sky and freeze them
- Engineer - could place turret which shoot to enemies and has teleporters
- Necro - could place mob spawner which spawn mobs and mobs attack enemies
- Chemist - has some splash potions
- Elf - (description soon)
- Dwarf - receive a better sword or strength effect every 30 seconds
- You could create game by enter manually data to config file.
- You could create several games and teams.
- You could create a new kits and modify default sets.
- You could modify game time, disabled commands, team and self damage.
- You could set permission for each kit.
- Each flag has special particles to is apparent for players (See 'Screenshots' section).
- Players have color nicknames on TAB, over head and have their health below the nickname.
- The plugin has option to auto balance teams.
- You could change all messages in config file.
- Support for 1.12 - 1.14 version of Minecraft.
Required:
- Spigot server
- Java 8 or higher
Screenshots:
- Click ▼
Config:
- Click ▼
Config file for 1.13 and 1.14 version of Minecraft
Code (YAML):
games:
example:
information:
name: 'Arena Name'
author: 'Arena Author'
version: 'Arena version'
settings:
timer: '&e%RED_TEAM_SCORES% &cRed &8&l| &e%BLUE_TEAM_SCORES% &9Blue &8&l| &e%TIME% &6Time'
start-time: 10
game-time: 500
end-time: 20
win-scores: 3
kill-streak: 5
team-damage: false
self-damage: true
auto-balance: false
award: 'give %PLAYER_NICKNAME% diamond 5'
draw: 'tell %PLAYER_NICKNAME% draw!'
default-color: 'b'
default-kit: 'Heavy'
health-view: true
health-format: '/ 20'
cure-item: 'COOKED_BEEF'
spectator: 'world/100/100/100/0/0' # world name / x / y / z / yaw / pitch
lobby: 'world/100/100/100/0/0'
signs:
- 'world/0/0/0/0/0'
commands:
- 'tp'
- 'give'
- 'gamemode'
kits:
heavy:
name: 'Heavy'
icon: '0/DIAMOND_SWORD/1/0/NONE/&eHeavy/&7Select Heavy kit!'
command: 'heavy'
permission: 'ctf.normal'
inventory:
- '0/DIAMOND_SWORD/1/0/NONE/&eSword/&7Heavy sword' # slot number / item name / amount / damage / enchantment (name * level [, ...]) / name / lore / armour color (rgb) or potion potion effect
- '1/COOKED_BEEF/3/0/NONE/&eFood/&7Heavy food'
- '103/DIAMOND_HELMET/1/0/NONE/&eHelmet/&7Heavy helmet'
- '102/DIAMOND_CHESTPLATE/1/0/NONE/&eChestplate/&7Heavy chestplate'
- '101/DIAMOND_LEGGINGS/1/0/NONE/&eLeggings/&7Heavy leggings'
- '100/DIAMOND_BOOTS/1/0/NONE/&eBoots/&7Heavy boots'
effects: []
soldier:
name: 'Soldier'
icon: '0/IRON_SWORD/1/0/NONE/&eSolider/&7Select Soldier kit!'
command: 'soldier'
permission: 'ctf.normal'
implementation: 'soldier'
inventory:
- '0/IRON_SWORD/1/0/NONE/&eSword/&7Solider sword by clicking kick you up'
- '1/COOKED_BEEF/4/0/NONE/&eFood/&7Soldier food'
- '103/IRON_HELMET/1/0/NONE/&eHelmet/&7Solider helmet'
- '102/IRON_CHESTPLATE/1/0/NONE/&eChestplate/&7Solider chestplate'
- '101/IRON_LEGGINGS/1/0/NONE/&eLeggings/&7Solider leggings'
- '100/IRON_BOOTS/1/0/NONE/&eBoots/&7Solider boots'
effects: []
medic:
name: 'Medic'
icon: '0/GOLDEN_SWORD/1/0/NONE/&eMedic/&7Select Medic kit!'
command: 'medic'
permission: 'ctf.normal'
implementation: 'medic'
inventory:
- '0/GOLDEN_SWORD/1/0/DURABILITY*3/&eSword/&7Medic sword by hitting player, heal him'
- '1/STRING/1/0/NONE/&eWeb/&7Medic web'
- '2/COOKED_BEEF/6/0/NONE/&eFood/&7Medic food'
- '103/GOLDEN_HELMET/1/0/NONE/&eHelmet/&7Medic helmet'
- '102/GOLDEN_CHESTPLATE/1/0/NONE/&eChestplate/&7Medic chestplate'
- '101/GOLDEN_LEGGINGS/1/0/NONE/&eLeggings/&7Medic leggings'
- '100/GOLDEN_BOOTS/1/0/NONE/&eBoots/&7Medic boots'
effects:
- 'REGENERATION/10000/1'
archer:
name: 'Archer'
icon: '0/BOW/1/0/NONE/&eArcher/&7Select Archer kit!'
command: 'archer'
permission: 'ctf.normal'
inventory:
- '0/STONE_SWORD/1/0/NONE/&eSword/&7Archer sword'
- '1/BOW/1/0/ARROW_DAMAGE*1,ARROW_INFINITE*1/&eBow/&7Archer bow'
- '2/COOKED_BEEF/4/0/NONE/&eFood/&7Archer food'
- '9/ARROW/1/0/NONE/&eArrow/&7Archer arrow'
- '103/CHAINMAIL_HELMET/1/0/NONE/&eHelmet/&7Archer helmet'
- '102/CHAINMAIL_CHESTPLATE/1/0/NONE/&eChestplate/&7Archer chestplate'
- '101/CHAINMAIL_LEGGINGS/1/0/NONE/&eLeggings/&7Archer leggings'
- '100/CHAINMAIL_BOOTS/1/0/NONE/&eBoots/&7Archer boots'
effects: []
ninja:
name: 'Ninja'
icon: '0/ENDER_PEARL/1/0/NONE/&eNinja/&7Select Ninja kit!'
command: 'ninja'
permission: 'ctf.premium'
implementation: 'ninja'
inventory:
- '0/GOLDEN_SWORD/1/0/DAMAGE_ALL*5,FIRE_ASPECT*2/&eSword/&7Ninja sword'
- '1/GOLD_NUGGET/1/0/NONE/&eTeleport/&7Ninja teleport'
- '2/GHAST_TEAR/1/0/NONE/&eGrenade/&7Ninja grenade'
- '3/REDSTONE/1/0/NONE/&eInvisibility/&7Ninja invisibility'
effects:
- 'SPEED/10000/1'
assasin:
name: 'Assasin'
icon: '0/REDSTONE/1/0/NONE/&eAssasin/&7Select Assasin kit!'
command: 'assasin'
permission: 'ctf.premium'
implementation: 'assasin'
inventory:
- '0/IRON_SWORD/1/0/NONE/&eSword/&7Assasin sword'
- '1/REDSTONE/1/0/NONE/&eInstant kill/&7Instant kill by clicking you get strength V for 2 seconds'
- '2/SUGAR/1/0/NONE/&eSpeed/&7Speed by clicking you get speed III for 5 seconds'
- '100/GOLDEN_BOOTS/1/0/NONE/&eBoots/&7Assasin boots'
effects: []
mage:
name: 'Mage'
icon: '0/DIAMOND_HOE/1/0/NONE/&eMage/&7Select Mage kit!'
command: 'mage'
permission: 'ctf.premium'
implementation: 'mage'
inventory:
- '0/DIAMOND_HOE/1/0/NONE/&eGun/&7Mage hoe'
- '1/WOODEN_HOE/1/0/NONE/&eFire ball/&7Mage hoe'
- '2/STONE_HOE/1/0/NONE/&eLighting/&7Mage hoe'
- '3/IRON_HOE/1/0/NONE/&eFreeze/&7Mage hoe'
- '4/GOLDEN_HOE/1/0/NONE/&eHeal/&7Mage hoe'
- '102/LEATHER_CHESTPLATE/1/0/PROTECTION_ENVIRONMENTAL*1/&eChestplate/&7Mage chestplate/106,103,172'
- '101/LEATHER_LEGGINGS/1/0/PROTECTION_ENVIRONMENTAL*1/&eLeggings/&7Mage leggings/106,103,172'
- '100/LEATHER_BOOTS/1/0/PROTECTION_ENVIRONMENTAL*1/&eBoots/&7Mage boots/106,103,172'
engineer:
name: 'Engineer'
icon: '0/DISPENSER/1/0/NONE/&eEngineer/&7Select Engineer kit!'
command: 'engineer'
permission: 'ctf.premium'
implementation: 'engineer'
inventory:
- '0/DIAMOND_PICKAXE/1/0/DIG_SPEED*2/&ePickaxe/&7Engineer pickaxe'
- '1/DISPENSER/1/0/NONE/&eTurret/&7Engineer turret'
- '2/STONE_PRESSURE_PLATE/1/0/NONE/&eEntry teleporter/&7Engineer entry teleporter'
- '3/HEAVY_WEIGHTED_PRESSURE_PLATE/1/0/NONE/&eExit teleporter/&7Engineer exit teleporter'
- '4/COOKED_BEEF/5/0/NONE/&eFood/&7Engineer food'
- '103/IRON_HELMET/1/0/NONE/&eHelmet/&7Engineer helmet'
- '102/LEATHER_CHESTPLATE/1/0/NONE/&eChestplate/&7Engineer chestplate'
- '101/LEATHER_LEGGINGS/1/0/NONE/&eLeggings/&7Engineer leggings'
- '100/IRON_BOOTS/1/0/NONE/&eBoots/&7Engineer boots'
effects: []
necro:
name: 'Necro'
icon: '0/ZOMBIE_SPAWN_EGG/1/54/NONE/&eNecro/&7Select Necro kit!'
command: 'necro'
permission: 'ctf.premium'
implementation: 'necro'
inventory:
- '0/DIAMOND_PICKAXE/1/0/DIG_SPEED*2/&ePickaxe/&7Necro pickaxe'
- '1/SPAWNER/1/0/NONE/&eMob spawner/&7Necro mob spawner'
- '2/COOKED_BEEF/5/0/NONE/&eFood/&7Necro food'
- '103/IRON_HELMET/1/0/NONE/&eHelmet/&7Necro helmet'
- '102/GOLDEN_CHESTPLATE/1/0/NONE/&eChestplate/&7Necro chestplate'
- '101/IRON_LEGGINGS/1/0/NONE/&eLeggings/&7Necro leggings'
- '100/IRON_BOOTS/1/0/NONE/&eBoots/&7Necro boots'
effects: []
chemist:
name: 'Chemist'
icon: '0/POTION/1/0/NONE/&eChemist/&7Select Chemist kit!'
command: 'chemist'
permission: 'ctf.premium'
inventory:
- '0/IRON_SWORD/1/0/NONE/&eSword/&7Chemist sword'
- '1/SPLASH_POTION/15/0/NONE/&cInstant damage/NONE/HARM*1*1'
- '2/SPLASH_POTION/5/0/NONE/&cPoison/NONE/POISON*2*5'
- '3/SPLASH_POTION/5/0/NONE/&cSlow/NONE/SLOW*1*20'
- '4/SPLASH_POTION/3/0/NONE/&aSpeed/NONE/SPEED*1*180'
- '5/SPLASH_POTION/10/0/NONE/&aInstant heal/NONE/HEAL*2*1'
- '6/SPLASH_POTION/10/0/NONE/&aRegeneration/NONE/REGENERATION*2*20'
- '7/SPLASH_POTION/10/0/NONE/&aStrength/NONE/INCREASE_DAMAGE*1*180'
- '103/LEATHER_HELMET/1/0/NONE/&eHelmet/&7Chemist helmet'
- '102/GOLDEN_CHESTPLATE/1/0/NONE/&eChestplate/&7Chemist chestplate'
- '101/GOLDEN_LEGGINGS/1/0/NONE/&eLeggings/&7Chemist leggings'
- '100/LEATHER_BOOTS/1/0/NONE/&eBoots/&7Chemist boots'
effects: []
elf:
name: 'Elf'
icon: '0/OAK_SAPLING/1/0/NONE/&eElf/&7Select Elf kit!'
command: 'elf'
permission: 'ctf.premium'
implementation: 'elf'
inventory:
- '0/WOODEN_SWORD/1/0/DAMAGE_ALL*1/&eSword/&7Elf sword'
- '1/BOW/1/0/ARROW_INFINITE*1/&eBow/&7Elf bow'
- '2/FEATHER/1/0/NONE/&eLeather/&7Elf leather'
- '3/COOKED_BEEF/5/0/NONE/&eFood/&7Elf food'
- '9/ARROW/1/0/NONE/&eArrow/&7Elf arrow'
- '102/LEATHER_CHESTPLATE/1/0/PROTECTION_ENVIRONMENTAL*1/&eChestplate/&7Elf chestplate/0,128,0'
- '101/LEATHER_LEGGINGS/1/0/PROTECTION_ENVIRONMENTAL*1/&eLeggings/&7Elf leggings/0,255,0'
- '100/LEATHER_BOOTS/1/0/PROTECTION_ENVIRONMENTAL*1/&eBoots/&7Elf boots/102,76,51'
dwarf:
name: 'Dwarf'
icon: '0/DIAMOND_CHESTPLATE/1/0/NONE/&eDwarf/&7Select Dwarf kit!'
command: 'dwarf'
permission: 'ctf.premium'
implementation: 'dwarf'
inventory:
- '0/DIAMOND_SWORD/1/0/NONE/&eSword/&7Dwarf sword'
- '1/COOKED_BEEF/4/0/NONE/&eFood/&7Dwarf food'
- '103/CHAINMAIL_HELMET/1/0/NONE/&eHelmet/&7Dwarf helmet'
- '102/DIAMOND_CHESTPLATE/1/0/NONE/&eChestplate/&7Dwarf chestplate'
- '101/DIAMOND_LEGGINGS/1/0/NONE/&eLeggings/&7Dwarf leggings'
- '100/CHAINMAIL_BOOTS/1/0/NONE/&eBoots/&7Dwarf boots'
effects:
- 'SLOW/10000/3'
teams:
red:
name: 'Red'
color: 'c'
dye: RED
min-players: 1
max-players: 2
protection-area: 10
location: 'world/100/100/100/0/0'
flag: 'world/100/100/100/0/0'
commands: []
blue:
name: 'Blue'
color: '9'
dye: BLUE
min-players: 1
max-players: 2
protection-area: 10
location: 'world/100/100/100/0/0'
flag: 'world/100/100/100/0/0'
commands: []
messages:
join:
player:
you-are-in-the-game: '&eYou are in the game!'
game-is-not-exits: '&eThe game is not exits!'
game-is-not-waiting-for-players: '&eThe game is not waiting for players!'
game-is-full: '&eThe game is full!'
joined: '&eYou have joined to &7%GAME_INFORMATION_NAME% &eby &7%GAME_INFORMATION_AUTHOR%&e!'
broadcast: '&ePlayer &7%PLAYER_NICKNAME% &ehas joined to the game! (&7%GAME_PLAYERS%&e/&7%GAME_MAX_PLAYERS%&e)'
change:
player:
you-are-not-in-the-game: '&eYou are not in the game!'
you-are-in-this-team: '&eYou are already in this team!'
game-is-not-waiting-for-teams: '&eThe game is not waiting for teams!'
team-is-not-exits: '&eThe team is not exits!'
team-is-full: '&eThe team is full!'
changed: '&eYou have changed team to the &%PLAYER_TEAM_COLOR%&l%PLAYER_TEAM_NAME%&e!'
selector: '&%SELECT_TEAM_COLOR%&lJoin to the %SELECT_TEAM_NAME%'
broadcast: '&ePlayer &7%PLAYER_NICKNAME% &ehas changed team to the &%PLAYER_TEAM_COLOR%&l%PLAYER_TEAM_NAME%&e! (&7%PLAYER_TEAM_PLAYERS%&e/&7%PLAYER_TEAM_MAX_PLAYERS%&e)'
kit:
player:
you-are-not-in-the-game: '&eYou are not in the game!'
you-have-this-kit: '&eYou already have this kit!'
kit-is-not-exits: '&eThe kit is not exits!'
you-do-not-have-permission: '&eYou do not have permission to this kit!'
selected: '&eYou have selected &7%PLAYER_KIT_NAME% &ekit!'
selector: '&e&lSelect kit'
quit:
player:
you-are-not-in-the-game: '&eYou are not in the game!'
quitted: '&eYou have quieted to the game!'
broadcast: '&ePlayer &7%PLAYER_NICKNAME% &ehas quieted to the game! (&7%GAME_PLAYERS%&e/&7%GAME_MAX_PLAYERS%&e)'
death:
player: '&ePlayer [&7%PLAYER_KIT_NAME%&e] [&%PLAYER_TEAM_COLOR%%PLAYER_TEAM_NAME%&e] &7%PLAYER_NICKNAME% &ewas slain by [&7%KILLER_KIT_NAME%&e] [&%KILLER_TEAM_COLOR%%KILLER_TEAM_NAME%&e] &7%KILLER_NICKNAME%&e!'
others: '&ePlayer [&7%PLAYER_KIT_NAME%&e] [&%PLAYER_TEAM_COLOR%%PLAYER_TEAM_NAME%&e] &7%PLAYER_NICKNAME% &edied!'
flag:
taken:
title: ''
subtitle: '&ePlayer &7%PLAYER_NICKNAME% &ehas taken &%FLAG_TEAM_COLOR%&l%FLAG_TEAM_NAME%&e flag!'
captured:
title: ''
subtitle: '&ePlayer &7%PLAYER_NICKNAME% &ehas captured &%FLAG_TEAM_COLOR%&l%FLAG_TEAM_NAME%&e flag!'
recovered:
title: ''
subtitle: '&ePlayer &7%PLAYER_NICKNAME% &ehas recovered &%FLAG_TEAM_COLOR%&l%FLAG_TEAM_NAME%&e flag!'
dropped:
title: ''
subtitle: '&ePlayer &7%PLAYER_NICKNAME% &ehas dropped &%FLAG_TEAM_COLOR%&l%FLAG_TEAM_NAME%&e flag!'
status:
start:
title: '&6Game is starting!'
subtitle: '&eGet ready!'
game:
title: '&6Game has started!'
subtitle: '&eGood luck!'
end:
win:
title: '&6Game has ended!'
subtitle: '&eWinner team is &%WIN_TEAM_COLOR%&l%WIN_TEAM_NAME%&e!'
draw:
title: '&6Game has ended!'
subtitle: '&eDraw!'
others:
exp: '&eYou do not have enough exp!'
command: '&eThis command is disable on the game!'
quit-item: '&4&lQuit the game'
kill-streak: '&ePlayer &7%PLAYER_NICKNAME% &egained &3%KILL_STREAK% &ekill streak!'
structure-placed: '&eYou have placed this structure!'
structure-denied: '&eYou cannot build here!'
teleporter-other-team: '&eIt is not your team teleporter!'
teleporter-not-exit: '&eThis teleporter do not have an exit teleporter!'
sign:
none:
- '&a&l[Join]'
- ''
- 'In queue %GAME_PLAYERS%'
- 'Map %GAME_INFORMATION_NAME%'
start:
- '&a&l[Join]'
- ''
- 'In queue %GAME_PLAYERS%'
- 'Map %GAME_INFORMATION_NAME%'
game:
- '&c&l[Join]'
- ''
- 'In game %GAME_PLAYERS%'
end:
- '&6&l[Join]'
- 'Map %GAME_INFORMATION_NAME%'
- ''
- 'In game %GAME_PLAYERS%'
- 'Map %GAME_INFORMATION_NAME%'
Config file for 1.12 version of Minecraft
Code (YAML):
games:
example:
information:
name: 'Arena Name'
author: 'Arena Author'
version: 'Arena version'
settings:
timer: '&e%RED_TEAM_SCORES% &cRed &8&l| &e%BLUE_TEAM_SCORES% &9Blue &8&l| &e%TIME% &6Time'
start-time: 10
game-time: 500
end-time: 20
win-scores: 3
kill-streak: 5
team-damage: false
self-damage: true
auto-balance: false
award: 'give %PLAYER_NICKNAME% diamond 5'
draw: 'tell %PLAYER_NICKNAME% draw!'
default-color: 'b'
default-kit: 'Heavy'
health-view: true
health-format: '/ 20'
cure-item: 'COOKED_BEEF'
spectator: 'world/100/100/100/0/0' # world name / x / y / z / yaw / pitch
lobby: 'world/100/100/100/0/0'
signs:
- 'world/0/0/0/0/0'
commands:
- 'tp'
- 'give'
- 'gamemode'
kits:
heavy:
name: Heavy
icon: 0/DIAMOND_SWORD/1/0/NONE/&eHeavy/&7Select Heavy kit!
command: heavy
permission: ctf.normal
inventory:
- 0/DIAMOND_SWORD/1/0/NONE/&eSword/&7Heavy sword
- 1/COOKED_BEEF/3/0/NONE/&eFood/&7Heavy food
- 103/DIAMOND_HELMET/1/0/NONE/&eHelmet/&7Heavy helmet
- 102/DIAMOND_CHESTPLATE/1/0/NONE/&eChestplate/&7Heavy chestplate
- 101/DIAMOND_LEGGINGS/1/0/NONE/&eLeggings/&7Heavy leggings
- 100/DIAMOND_BOOTS/1/0/NONE/&eBoots/&7Heavy boots
effects: []
soldier:
name: Soldier
icon: 0/IRON_SWORD/1/0/NONE/&eSolider/&7Select Soldier kit!
command: soldier
permission: ctf.normal
implementation: soldier
inventory:
- 0/IRON_SWORD/1/0/NONE/&eSword/&7Solider sword by clicking kick you up
- 1/COOKED_BEEF/4/0/NONE/&eFood/&7Soldier food
- 103/IRON_HELMET/1/0/NONE/&eHelmet/&7Solider helmet
- 102/IRON_CHESTPLATE/1/0/NONE/&eChestplate/&7Solider chestplate
- 101/IRON_LEGGINGS/1/0/NONE/&eLeggings/&7Solider leggings
- 100/IRON_BOOTS/1/0/NONE/&eBoots/&7Solider boots
effects: []
medic:
name: Medic
icon: 0/GOLD_SWORD/1/0/NONE/&eMedic/&7Select Medic kit!
command: medic
permission: ctf.normal
implementation: medic
inventory:
- 0/GOLD_SWORD/1/0/DURABILITY*3/&eSword/&7Medic sword by hitting player, heal
him
- 1/STRING/1/0/NONE/&eWeb/&7Medic web
- 2/COOKED_BEEF/6/0/NONE/&eFood/&7Medic food
- 103/GOLD_HELMET/1/0/NONE/&eHelmet/&7Medic helmet
- 102/GOLD_CHESTPLATE/1/0/NONE/&eChestplate/&7Medic chestplate
- 101/GOLD_LEGGINGS/1/0/NONE/&eLeggings/&7Medic leggings
- 100/GOLD_BOOTS/1/0/NONE/&eBoots/&7Medic boots
effects:
- REGENERATION/10000/1
archer:
name: Archer
icon: 0/BOW/1/0/NONE/&eArcher/&7Select Archer kit!
command: archer
permission: ctf.normal
inventory:
- 0/STONE_SWORD/1/0/NONE/&eSword/&7Archer sword
- 1/BOW/1/0/ARROW_DAMAGE*1,ARROW_INFINITE*1/&eBow/&7Archer bow
- 2/COOKED_BEEF/4/0/NONE/&eFood/&7Archer food
- 9/ARROW/1/0/NONE/&eArrow/&7Archer arrow
- 103/CHAINMAIL_HELMET/1/0/NONE/&eHelmet/&7Archer helmet
- 102/CHAINMAIL_CHESTPLATE/1/0/NONE/&eChestplate/&7Archer chestplate
- 101/CHAINMAIL_LEGGINGS/1/0/NONE/&eLeggings/&7Archer leggings
- 100/CHAINMAIL_BOOTS/1/0/NONE/&eBoots/&7Archer boots
effects: []
ninja:
name: Ninja
icon: 0/ENDER_PEARL/1/0/NONE/&eNinja/&7Select Ninja kit!
command: ninja
permission: ctf.premium
implementation: ninja
inventory:
- 0/GOLD_SWORD/1/0/DAMAGE_ALL*5,FIRE_ASPECT*2/&eSword/&7Ninja sword
- 1/GOLD_NUGGET/1/0/NONE/&eTeleport/&7Ninja teleport
- 2/GHAST_TEAR/1/0/NONE/&eGrenade/&7Ninja grenade
- 3/REDSTONE/1/0/NONE/&eInvisibility/&7Ninja invisibility
effects:
- SPEED/10000/1
assasin:
name: Assasin
icon: 0/REDSTONE/1/0/NONE/&eAssasin/&7Select Assasin kit!
command: assasin
permission: ctf.premium
implementation: assasin
inventory:
- 0/IRON_SWORD/1/0/NONE/&eSword/&7Assasin sword
- 1/REDSTONE/1/0/NONE/&eInstant kill/&7Instant kill by clicking you get strength
V for 2 seconds
- 2/SUGAR/1/0/NONE/&eSpeed/&7Speed by clicking you get speed III for 5 seconds
- 100/GOLD_BOOTS/1/0/NONE/&eBoots/&7Assasin boots
effects: []
mage:
name: Mage
icon: 0/DIAMOND_HOE/1/0/NONE/&eMage/&7Select Mage kit!
command: mage
permission: ctf.premium
implementation: mage
inventory:
- 0/DIAMOND_HOE/1/0/NONE/&eGun/&7Mage hoe
- 1/WOOD_HOE/1/0/NONE/&eFire ball/&7Mage hoe
- 2/STONE_HOE/1/0/NONE/&eLighting/&7Mage hoe
- 3/IRON_HOE/1/0/NONE/&eFreeze/&7Mage hoe
- 4/GOLD_HOE/1/0/NONE/&eHeal/&7Mage hoe
- 102/LEATHER_CHESTPLATE/1/0/PROTECTION_ENVIRONMENTAL*1/&eChestplate/&7Mage
chestplate/106,103,172
- 101/LEATHER_LEGGINGS/1/0/PROTECTION_ENVIRONMENTAL*1/&eLeggings/&7Mage leggings/106,103,172
- 100/LEATHER_BOOTS/1/0/PROTECTION_ENVIRONMENTAL*1/&eBoots/&7Mage boots/106,103,172
engineer:
name: Engineer
icon: 0/DISPENSER/1/0/NONE/&eEngineer/&7Select Engineer kit!
command: engineer
permission: ctf.premium
implementation: engineer
inventory:
- 0/DIAMOND_PICKAXE/1/0/DIG_SPEED*2/&ePickaxe/&7Engineer pickaxe
- 1/DISPENSER/1/0/NONE/&eTurret/&7Engineer turret
- 2/STONE_PLATE/1/0/NONE/&eEntry teleporter/&7Engineer entry teleporter
- 3/IRON_PLATE/1/0/NONE/&eExit teleporter/&7Engineer exit teleporter
- 4/COOKED_BEEF/5/0/NONE/&eFood/&7Engineer food
- 103/IRON_HELMET/1/0/NONE/&eHelmet/&7Engineer helmet
- 102/LEATHER_CHESTPLATE/1/0/NONE/&eChestplate/&7Engineer chestplate
- 101/LEATHER_LEGGINGS/1/0/NONE/&eLeggings/&7Engineer leggings
- 100/IRON_BOOTS/1/0/NONE/&eBoots/&7Engineer boots
effects: []
necro:
name: Necro
icon: 0/MONSTER_EGG/1/54/NONE/&eNecro/&7Select Necro kit!
command: necro
permission: ctf.premium
implementation: necro
inventory:
- 0/DIAMOND_PICKAXE/1/0/DIG_SPEED*2/&ePickaxe/&7Necro pickaxe
- 1/MOB_SPAWNER/1/0/NONE/&eMob spawner/&7Necro mob spawner
- 2/COOKED_BEEF/5/0/NONE/&eFood/&7Necro food
- 103/IRON_HELMET/1/0/NONE/&eHelmet/&7Necro helmet
- 102/GOLD_CHESTPLATE/1/0/NONE/&eChestplate/&7Necro chestplate
- 101/IRON_LEGGINGS/1/0/NONE/&eLeggings/&7Necro leggings
- 100/IRON_BOOTS/1/0/NONE/&eBoots/&7Necro boots
effects: []
chemist:
name: Chemist
icon: 0/POTION/1/0/NONE/&eChemist/&7Select Chemist kit!
command: chemist
permission: ctf.premium
inventory:
- 0/IRON_SWORD/1/0/NONE/&eSword/&7Chemist sword
- 1/SPLASH_POTION/15/0/NONE/&cInstant damage/NONE/HARM*1*1
- 2/SPLASH_POTION/5/0/NONE/&cPoison/NONE/POISON*2*5
- 3/SPLASH_POTION/5/0/NONE/&cSlow/NONE/SLOW*1*20
- 4/SPLASH_POTION/3/0/NONE/&aSpeed/NONE/SPEED*1*180
- 5/SPLASH_POTION/10/0/NONE/&aInstant heal/NONE/HEAL*2*1
- 6/SPLASH_POTION/10/0/NONE/&aRegeneration/NONE/REGENERATION*2*20
- 7/SPLASH_POTION/10/0/NONE/&aStrength/NONE/INCREASE_DAMAGE*1*180
- 103/LEATHER_HELMET/1/0/NONE/&eHelmet/&7Chemist helmet
- 102/GOLD_CHESTPLATE/1/0/NONE/&eChestplate/&7Chemist chestplate
- 101/GOLD_LEGGINGS/1/0/NONE/&eLeggings/&7Chemist leggings
- 100/LEATHER_BOOTS/1/0/NONE/&eBoots/&7Chemist boots
effects: []
elf:
name: Elf
icon: 0/SAPLING/1/0/NONE/&eElf/&7Select Elf kit!
command: elf
permission: ctf.premium
implementation: elf
inventory:
- 0/WOOD_SWORD/1/0/DAMAGE_ALL*1/&eSword/&7Elf sword
- 1/BOW/1/0/ARROW_INFINITE*1/&eBow/&7Elf bow
- 2/FEATHER/1/0/NONE/&eLeather/&7Elf leather
- 3/COOKED_BEEF/5/0/NONE/&eFood/&7Elf food
- 9/ARROW/1/0/NONE/&eArrow/&7Elf arrow
- 102/LEATHER_CHESTPLATE/1/0/PROTECTION_ENVIRONMENTAL*1/&eChestplate/&7Elf
chestplate/0,128,0
- 101/LEATHER_LEGGINGS/1/0/PROTECTION_ENVIRONMENTAL*1/&eLeggings/&7Elf leggings/0,255,0
- 100/LEATHER_BOOTS/1/0/PROTECTION_ENVIRONMENTAL*1/&eBoots/&7Elf boots/102,76,51
dwarf:
name: Dwarf
icon: 0/DIAMOND_CHESTPLATE/1/0/NONE/&eDwarf/&7Select Dwarf kit!
command: dwarf
permission: ctf.premium
implementation: dwarf
inventory:
- 0/DIAMOND_SWORD/1/0/NONE/&eSword/&7Dwarf sword
- 1/COOKED_BEEF/4/0/NONE/&eFood/&7Dwarf food
- 103/CHAINMAIL_HELMET/1/0/NONE/&eHelmet/&7Dwarf helmet
- 102/DIAMOND_CHESTPLATE/1/0/NONE/&eChestplate/&7Dwarf chestplate
- 101/DIAMOND_LEGGINGS/1/0/NONE/&eLeggings/&7Dwarf leggings
- 100/CHAINMAIL_BOOTS/1/0/NONE/&eBoots/&7Dwarf boots
effects:
- SLOW/10000/3
teams:
red:
name: 'Red'
color: 'c'
dye: RED
min-players: 1
max-players: 2
protection-area: 10
location: 'world/100/100/100/0/0'
flag: 'world/100/100/100/0/0'
commands: []
blue:
name: 'Blue'
color: '9'
dye: BLUE
min-players: 1
max-players: 2
protection-area: 10
location: 'world/100/100/100/0/0'
flag: 'world/100/100/100/0/0'
commands: []
messages:
join:
player:
you-are-in-the-game: '&eYou are in the game!'
game-is-not-exits: '&eThe game is not exits!'
game-is-not-waiting-for-players: '&eThe game is not waiting for players!'
game-is-full: '&eThe game is full!'
joined: '&eYou have joined to &7%GAME_INFORMATION_NAME% &eby &7%GAME_INFORMATION_AUTHOR%&e!'
broadcast: '&ePlayer &7%PLAYER_NICKNAME% &ehas joined to the game! (&7%GAME_PLAYERS%&e/&7%GAME_MAX_PLAYERS%&e)'
change:
player:
you-are-not-in-the-game: '&eYou are not in the game!'
you-are-in-this-team: '&eYou are already in this team!'
game-is-not-waiting-for-teams: '&eThe game is not waiting for teams!'
team-is-not-exits: '&eThe team is not exits!'
team-is-full: '&eThe team is full!'
changed: '&eYou have changed team to the &%PLAYER_TEAM_COLOR%&l%PLAYER_TEAM_NAME%&e!'
selector: '&%SELECT_TEAM_COLOR%&lJoin to the %SELECT_TEAM_NAME%'
broadcast: '&ePlayer &7%PLAYER_NICKNAME% &ehas changed team to the &%PLAYER_TEAM_COLOR%&l%PLAYER_TEAM_NAME%&e! (&7%PLAYER_TEAM_PLAYERS%&e/&7%PLAYER_TEAM_MAX_PLAYERS%&e)'
kit:
player:
you-are-not-in-the-game: '&eYou are not in the game!'
you-have-this-kit: '&eYou already have this kit!'
kit-is-not-exits: '&eThe kit is not exits!'
you-do-not-have-permission: '&eYou do not have permission to this kit!'
selected: '&eYou have selected &7%PLAYER_KIT_NAME% &ekit!'
selector: '&e&lSelect kit'
quit:
player:
you-are-not-in-the-game: '&eYou are not in the game!'
quitted: '&eYou have quieted to the game!'
broadcast: '&ePlayer &7%PLAYER_NICKNAME% &ehas quieted to the game! (&7%GAME_PLAYERS%&e/&7%GAME_MAX_PLAYERS%&e)'
death:
player: '&ePlayer [&7%PLAYER_KIT_NAME%&e] [&%PLAYER_TEAM_COLOR%%PLAYER_TEAM_NAME%&e] &7%PLAYER_NICKNAME% &ewas slain by [&7%KILLER_KIT_NAME%&e] [&%KILLER_TEAM_COLOR%%KILLER_TEAM_NAME%&e] &7%KILLER_NICKNAME%&e!'
others: '&ePlayer [&7%PLAYER_KIT_NAME%&e] [&%PLAYER_TEAM_COLOR%%PLAYER_TEAM_NAME%&e] &7%PLAYER_NICKNAME% &edied!'
flag:
taken:
title: ''
subtitle: '&ePlayer &7%PLAYER_NICKNAME% &ehas taken &%FLAG_TEAM_COLOR%&l%FLAG_TEAM_NAME%&e flag!'
captured:
title: ''
subtitle: '&ePlayer &7%PLAYER_NICKNAME% &ehas captured &%FLAG_TEAM_COLOR%&l%FLAG_TEAM_NAME%&e flag!'
recovered:
title: ''
subtitle: '&ePlayer &7%PLAYER_NICKNAME% &ehas recovered &%FLAG_TEAM_COLOR%&l%FLAG_TEAM_NAME%&e flag!'
dropped:
title: ''
subtitle: '&ePlayer &7%PLAYER_NICKNAME% &ehas dropped &%FLAG_TEAM_COLOR%&l%FLAG_TEAM_NAME%&e flag!'
status:
start:
title: '&6Game is starting!'
subtitle: '&eGet ready!'
game:
title: '&6Game has started!'
subtitle: '&eGood luck!'
end:
win:
title: '&6Game has ended!'
subtitle: '&eWinner team is &%WIN_TEAM_COLOR%&l%WIN_TEAM_NAME%&e!'
draw:
title: '&6Game has ended!'
subtitle: '&eDraw!'
others:
exp: '&eYou do not have enough exp!'
command: '&eThis command is disable on the game!'
quit-item: '&4&lQuit the game'
kill-streak: '&ePlayer &7%PLAYER_NICKNAME% &egained &3%KILL_STREAK% &ekill streak!'
structure-placed: '&eYou have placed this structure!'
structure-denied: '&eYou cannot build here!'
teleporter-other-team: '&eIt is not your team teleporter!'
teleporter-not-exit: '&eThis teleporter do not have an exit teleporter!'
sign:
none:
- '&a&l[Join]'
- ''
- 'In queue %GAME_PLAYERS%'
- 'Map %GAME_INFORMATION_NAME%'
start:
- '&a&l[Join]'
- ''
- 'In queue %GAME_PLAYERS%'
- 'Map %GAME_INFORMATION_NAME%'
game:
- '&c&l[Join]'
- ''
- 'In game %GAME_PLAYERS%'
end:
- '&6&l[Join]'
- 'Map %GAME_INFORMATION_NAME%'
- ''
- 'In game %GAME_PLAYERS%'
- 'Map %GAME_INFORMATION_NAME%'
More:
- Click ▼
Commands:
/join <game name> - join to the game (ctf.join)
/change <team name> - change the player team (ctf.change)
/quit - quit to the game (ctf.quit)
/gamestart <game name> - start the game (ctf.start)
/gameend <game name> - end the game (ctf.end)
Variables:
%PLAYER_NICKNAME%
%PLAYER_TEAM_NAME%
%PLAYER_TEAM_COLOR%
%PLAYER_TEAM_PLAYERS%
%PLAYER_TEAM_MIN_PLAYERS%
%PLAYER_TEAM_MAX_PLAYERS%
%PLAYER_KIT_NAME%
%PLAYER_KIT_PERMISSION%
%GAME_INFORMATION_NAME%
%GAME_INFORMATION_AUTHOR%
%GAME_INFORMATION_VERSION%
%GAME_PLAYERS%
%GAME_MIN_PLAYERS%
%GAME_MAX_PLAYERS%
%[TEAM_NAME_IN_UPPERCASE]_TEAM_NAME%
%[TEAM_NAME_IN_UPPERCASE]_TEAM_COLOR%
%[TEAM_NAME_IN_UPPERCASE]_TEAM_PLAYERS%
%[TEAM_NAME_IN_UPPERCASE]_TEAM_MIN_PLAYERS%
%[TEAM_NAME_IN_UPPERCASE]_TEAM_MAX_PLAYERS%
%[TEAM_NAME_IN_UPPERCASE]_TEAM_SCORES%
%WIN_TEAM_NAME% (only in win message)
%WIN_TEAM_COLOR% (only in win message)
%KILLER_NICKNAME% (only in player death message)
%KILLER_TEAM_NAME% (only in player death message)
%KILLER_TEAM_COLOR% (only in player death message)
%KILLER_KIT_NAME% (only in player death message)
Config values:
Location: world/100/100/100/0/0
Location description: world name/x/y/z/yaw/pitch
Item: 0/GOLDEN_SWORD/1/0/DAMAGE_ALL*5,FIRE_ASPECT*2/&eSword/&7Ninja sword
Item description: slot number/material/amount/damage/enchantment (name*level [, ...])/name/lore/(optional) RGB or potion effect (name*amplifier*duration)
Effect: SLOW/10000/3
Effect description: potion effect/duration/amplifier
Colors: Click here to go gamepedia (value from CODE column without paragraph symbol)
Dyes: Click here to go spigot hub
Material: Click here to go to spigot hub
Enchantment: Click here to go to spigot hub
Potion effect: Click here to go spigot hub
Terms:
- Click ▼
1. Definitions
A. Forum/Page - site spigotmc.org
B. Product - CTF plugin
C. Source Code - Product source code
D. Seller/Author - user Jakubson on Forum
E. Buyer - buyer of the Product
2. Source code/Product
A. All source code is subject to legal protection and is owned by the author.
B. Buyer does not have the right to distribute the source code/product.
C. Buyer has no right to edit the source code without the author's permission.
D. The buyer has no right to mislead himself with the source code/product.
E. The Buyer has the right to use the Product only on its own servers.
4. Complaints
A. The Buyer waives the right to claim the Product.
B. Seller does not need to take into account Buyer's complaint.
C. However, if the complaint was to be considered only on Seller's terms.
5. The author shall not be liable for damages caused by the Buyer resulting from his use of the product.
6. The author is not responsible for misunderstanding of these rules.
7. The author is not responsible for the wrong configuration of the plugin.
8. The author does not undertake to update the plugin.
9. The author reserves the right to unilaterally change the provisions of this regulation at any time and without the need to justify the reason.
10. The Regulations come into force on the day of publication on the Site.
If you find a bug, have a new idea or need help, please contact in private message! Not in review selection!