About
This minigame once was on the Mineplex server, and you can still find Youtube videos of it. This plugin its the best(and probably only) recreation you can find.
Devolution is a Fun Unique Minigame for your server! The goal is to kill other players, every time you kill a player, you get the chance to transform into other unique types of mobs, gaining new abilities. The first player who turns into the final form, wins. Every mob form has different health, damage and 1 unique ability, and perks.
Here's the forms the players turn into while playing
PLUGIN REQUIRES LibsDisguises TO WORK AND TRANSFORM PLAYERS AS MOBS. WITHOUT IT THE PLUGIN WON'T TURN ENABLE. When players are disguised even sounds like damage-sound changes into the one the mob has.
- Golem (Starting point)
You can customize health and damage of every devolute state.
Skills are activated by doing right click in the air and they have a countdown of 5 seconds (It can be modified in the config) to re-use them.
Here's a clip where a player kills a player and devolutes into another form:
You won't be able to devolute if being hit by other players
Main Features
This minigame once was on the Mineplex server, and you can still find Youtube videos of it. This plugin its the best(and probably only) recreation you can find.
Devolution is a Fun Unique Minigame for your server! The goal is to kill other players, every time you kill a player, you get the chance to transform into other unique types of mobs, gaining new abilities. The first player who turns into the final form, wins. Every mob form has different health, damage and 1 unique ability, and perks.
Here's the forms the players turn into while playing
PLUGIN REQUIRES LibsDisguises TO WORK AND TRANSFORM PLAYERS AS MOBS. WITHOUT IT THE PLUGIN WON'T TURN ENABLE. When players are disguised even sounds like damage-sound changes into the one the mob has.
- Golem (Starting point)
- Health: 40
- Damage: 10
- Skill: SEISMIC SLAM: CREATE AN EARTHQUAKE AROUND YOU AND DAMAGE NEARBY PLAYERS
- Health: 36
- Damage: 7
- Skill: FLAMETHROWER: THROW FLAMES AGAINST PLAYERS
- Perks: Immune to Fire
- Health: 32
- Damage: 6
- Skill: POISON HANDS: MAKES HITS POISONOUS FOR 2 SECONDS
- Perks: Faster
- Health: 28
- Damage: 6
- Skill: SULPHUR BOMB: LAUNCHES AN EXPLOSIVE PROJECTILE
- Health: 22
- Damage: 5
- Skill: SLIME SLAM: GAINS JUMP BOOST FOR 3 SECONDS
- Perks: Immune to fall damage
- Health: 16
- Damage: 4
- Skill: EGG THROW: THROWS... AN EGG
- Perks: Takes less fall damage
You can customize health and damage of every devolute state.
Skills are activated by doing right click in the air and they have a countdown of 5 seconds (It can be modified in the config) to re-use them.
Here's a clip where a player kills a player and devolutes into another form:
![[IMG] [IMG]](/proxy.php?image=https%3A%2F%2Fi.imgur.com%2FZ3UMpJz.gif&hash=012a465c6556364559319144c8e90000)
You won't be able to devolute if being hit by other players
Main Features
- GUI-based Management for setting up Arenas.
- Local storage
- Full-detail locale, allowing the vast majority of the plugin to be translated and customized to your liking
- Unique Skills with unique effects For Every Form players transform into.
- TabCompletion for every command
- ArenaSelector through a simple gui rather than commands.
- Lots of Placeholders.
- Rewards for winning such as money(Requires Vault and an economy plugin) or commands. (1.1.0 and up)
- Fully Customizable Scoreboard (1.2.0 and up).
![[IMG] [IMG]](/proxy.php?image=https%3A%2F%2Fi.imgur.com%2FwIAg2hW.gif&hash=812949d1eba41726d6e6c3dfd35b1a98)