1.8-1.12 is 2.0.4 and below
1.13 and above is latest version
The Giant Feature List
- 8 Full Minigames Included
- Team Deathmatch: The traditional Paintball game mode. Whichever team gets the most kills wins
- Capture the Flag: Whichever team gets the most other team's flags to their base wins
- Rush the Flag: Same as Capture the flag, however there is only one flag in the middle. Each team fights for to rush it to their base.
- Free For All: Team Deathmatch, without the teams. Each player is on their own team.
- Domination: Each team has a 4x4 sqaure which other teams try and secure. They secure it by standing
over it for a certain amount of time.Their score is subtracted every 10 seconds to the amount of bases they have
(the more they keep secured the more points they get)
Last Team Standing: No arena timer, the arena will not end until there is one team left, and that
team wins. - Destroy the Core: Each team has a "core" with levels. To win you destory the other team's core by
throwing Paintballs at it. Whichever team is last alive or has the highest life on their core wins. - Kill Confirmed: From Call of Duty. Like Team Deathmatch, however when you die you drop a tag. To
confirm the kill you collect the tag and get points. If you do not confirm the kill and someone on the other
team gets it, you do not get any points
- Team Deathmatch: The traditional Paintball game mode. Whichever team gets the most kills wins
- CrackShot Support
- Create your own guns using CrackShot
- Totally optional, if you do not want to use CrackShot there are really fun default guns already included!
- MultiArena
- As seen on large networks (~600 players)
- Unlimited Arenas
- 100% Configurable (every message can be changed!)
- Flatfile AND SQL Support
- This is 1.8+!
- 8 Map MapPack
- see GitHub link at top of page for schematics
- Up to 16 teams per arena
- Customize each team's name and color
- Color is matched on the player's wool hat, dyed armour, and scoreboard nametags
- Optional BungeeCord Support
- 3 Arena Types
- Normal: This is MultiArena, where many arenas can occur at one time and players join with commands/signs
- Rotation: One arena is always being played on the server and arena is automatically rotated randomly for each arena
- Vote: One arena is always being played on the server and arena is set by the most votes
- Wagers, Prizes, Win Commands
- Customize the whole reward system, set awards/punishments for wins, loses, deaths, kills, ties, etc
- Support percentage chance of winning something
- Amazing Scoreboards
- The beautiful scoreboards are loved by many players
- Fully customizable, no flicker, and in-depth information displayed nicely
- Coin Shop
- Allow players to buy cool guns and items to use in game
- Customize use with donator permissions, vault prices, kill coin prices, expiration times, materials, names, etc. all inside items.yml
- Advanced Configs
- arenas.yml: customize every single arena setting SPECIFICALLY for an arena, or keep it to the default config.yml
- items.yml: customize every single Coin Shop item
- config.yml: Customize every setting for gameplay
- messages.yml: Customize every message
- bungee.yml: Enable BungeeCord support with information
- database.yml: Set your information for MySQL/SQL
- playerdata folder: Stores all inventory items and player information
- stats folder: Stores all statistics for leaderboards
- Configs will never break and have an automated backup system to ensure no data is lost between updates, and configs automatically update during version changes
- Game Hack Detection: Autoclicker
- Placeholders for team_name, arena_name, team_color, and stat types (see leaderboard section)
- No Dependencies required, you can run it by itself independently
- No arena shape limitations
- Extremely Easy Steps Setup
- Never be left in the dark of how to create an arena, there is a step system provided after every command which shows exactly what commands you have to type in to finish setting up an arena
- LeaderboardHeads Support (although my own leaderboard system can be used)
- Holograms, Signs, and Skull Leaderboard Statistics
- Display your per-player and server statistics on holograms, signs, or skulls which automatically update in real time
- Join, Autojoin, Leave, and Spectate Signs
- Never require your player to type in a command as signs provide every possible commands
- Signs display arena status, player counts, and names IN REAL TIME
- Titles, Actionbar, and Bossbar Usage
- Information is always nicely shown to players with advanced techniques, such as loading bars
- Supports Vault
- If you do not have Vault, you can use the default money system provided by Minigames, OR you can use both at a time
- Advanced Spectator
- Spectators will be in ghost mode with fly abilities
- Each get a menu for easy access to teleport to a player or leave the arena
- No Arena modification
- The plugin automatically detects the arena size, which means bounds do not have to be manually set with WorldEdit and that the plugin automatically prevents people from breaking blocks they shouldn't
- Firework Kills Ending
- Shows beautiful fireworks that show who killed who and the game winners
- Wagers
- Quickly make bets that use money for winning team
- PlaceholderAPI Support
- Advanced Administrative Commands
- From quickly resetting a player's statistics to removing or adding coins to a player, this plugin has every possible admin command you will need
- Preventive Commands
- Easily control and prevent what commands users should have inside arenas
- Custom Chat Menu
- Very nice looking chat that has per team, per arena, or global messaging
- Supports Chat Colors
- Automatically loads worlds if you do not have Multiverse
- Works with or without SQL
- Configurable Metrics
- Developer API
- Easily change prefixes, scoreboards, colors, and sign layouts, hologram layouts, etc.
- Simultaneous games
- As many arenas playing at a time as you want
- Join while in progress options
- Not many plugins have this feature, but in config you can enable or disable the ability to join an arena WHILE it is already playing
- Custom Health System
- Coin Shop Guns merge with this new Health System to create AMAZING gameplay, extremely configurable and health is nicely shown in hearts and scoreboard
- Safe Reloading
- Almost no plugins support this, but Minigames, you can litterly type /reload in the middle of 10 games and have all your information continued as if it never happened
- Unlimited spawnpoints
- Customize every spawn point easily from spectator, lobby, and arena spawnpoints
- Add as many spawnpoints as you like, the players will randomly teleport to one
- Defined Errors
- There is not one command or action that will not result in a DETAILED error (some plugins just leave you with a command menu or nothing when typing a command in wrong)
- This will tell you exactly what is wrong with the plugin or your command when there is an issue with the syntax or plugin
- Customize every action with its own sound
- Specify accuracy inside config.yml OR per player
- Use paintball.accuracy.<0%-100%> for example 50% accuracy is paintball.accuracy.50
- Great for donator perks!
- Have win commands be given with chances
- Inside the win commands list add a line for 50% chance, "50:say "You are cool!""
- All 5 Star reviews!
- This plugin has over 50 5 star reviews, if you don't believe this plugin is good...go read the reviews
- Over 14,000 lines of code! This plugin is getting more feature packed every day!
- Am I missing something? PM me and I will get that added for you
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Tutorial by @ericbarbwire at Play.mc-barbercraft.com
Full In-Depth Setup & Config | Created by @noodles
Gameplay from play.teamextrememc.com by TE Staff: Ralfeh
Setup Video | Created by @LtJim007
Please note some of these pictures may be from much older versions
Custom texture pack, fancy scoreboards, informative chat messages, fireworks on kill. This resource pack is
from a custom server
Securing a flag in a domination arena with the Coin item 'Duel Wield'
Before game starts, screen titles, chat messages, and advanced scoreboards.
While waiting for more players, screen title, team switch item, scoreboard displaying information, and a chat
message being sent.
Advanced health system. Hits are reflected in health scale and on scoreboard. Here, the health scale is set to 3
hits per kill and the player has been hit one time.
While waitinf for more players, you can change your team. You can see the use of the action bar informing the
player when the team switch cooldown is over.
Paintball signs are automatically updated to display the arena's name, status, time, player count, and server
prefix.
A direct example of the dynamic signs.
Example of how Paintball is able to hook into Vault to get the group's prefix or suffix. Paintball also color
codes messages.
An example of all leaderboard holographic
An example of a kills leaderboard holographic.
Player commands.
Administrative commands.
Arena setup commands.
Paintball info command.
How CTF Mode looks in game when being watched by a spectator (You can see Darkness running with Light's flag,
the game messages, and how a spectator scoreboard looks)
Preview into the Coin shop. you can see the descriptions, coin items, and messages on whether they can buy it or
not.
Example of 12 team game
Spectator players look like Ghost players to other spectators and are un-seen by game players
Spectator teleporter menu to easily spectate another player
All the available team colors as seen in game with their chat.
Many commands have a clickable sign equivalent.
Parent permission: paintball.default
/pb join [arena] -- Autojoin/Join an arena. -- paintball.join
/pb join <arena> <team> -- Join an arena and its team -- paintball.join.team
/pb leave -- Leave an arena -- paintball.leave
/pb spectate <arena> -- Spectate an arena -- paintball.spectate
/pb stats [player] -- View a player's statistics -- paintball.stats
/pb list -- List of all arenas -- paintball.list
/pb top <stat/all> [page] - View leaderboards - paintball.top
/pb wager <amount> - Wager money - paintball.wager
paintball.leaderboard.use -- Allows clicking a leaderboard sign to see player's stats
paintball.spectate.use -- Allows clicking a spectate sign
paintball.join.use -- Allows clicking a join sign
paintball.autojoin.use -- Allows clicking a autojoin sign
paintball.join.* -- Allows a player to join any arena
paintball.join.<arenaName> -- Allows a player to join a specific arena, make sure to remove paintball.join.*
from them to enable this
Parent Permission: paintball.arena
/pb arena -- Display all Paintball Arena commands -- paintball.arena.help
/pb arena create <arena> -- Create a new Arena -- paintball.arena.create
/pb arena set <arena> <spawn/lobby> <team/all> -- Set arena spawn locstions -- paintball.arena.setlocation
/pb arena del <arena> <spawn/lobby> <team/all> -- Delete an arena spawn location -- paintball.arena.dellocation
/pb arena setspec <arena> -- Set spectate locations -- paintball.arena.setspec
/pb arena delspec <arena> -- Delete spectate locations-- paintball.arena.delspec
/pb arena setflag <arena> <team> -- Set a CTF Flag location --paintball.arena.setflag
/pb arena delflag <arena> <team> -- Delete a CTF Flag location -- paintball.arena.delflag
/pb arena min <arena> <number> -- Set the minimum amount of players to start -- paintball.arena.min
/pb arena max <arena> <number> -- Set the maximum amount of players -- paintball.arena.max
/pb arena setteams <arena> <chatcolors> -- Set teams via chat colors, /pb arena setteams arena &6,&7,&0,&f --
paintball.arena.team
/pb arena rename <arena> <new name> -- Rename an arena-- paintball.arena.rename
/pb arena steps <arena> -- List steps of an arena to start it -- paintball.arena.steps
Parent Permission: paintball.admin
/pb admin - Display Paintball Admin commands -- paintball.admin.help
/pb admin start <arena> -- Force start an arena -- paintball.admin.start
/pb admin stop <arena> -- Force stop an arena -- paintball.admin.stop
/pb admin remove <arena> -- Remove an arena -- paintball.admin.remove
/pb admin reload -- Reload config.yml -- paintball.admin.reload
/pb admin enable <arena> -- Enable an arena -- paintball.admin.enable
/pb admin disable <arena> -- Disable an arena -- paintball.admin.disable
/pb admin info <arena> - Shows arena's stats -- paintball.admin.info
/pb admin setholo <stat/all> [page] - Create a leaderboard hologram -
paintball.admin.setholo
/pb admin delholo [radius] -paintball.admin.delholo - paintball.admin.delholo
/pb admin reset <player> [stat] - Resets a player's stats, or all their stats - paintball.admin.reset
/pb admin convert <arena> <ctf/tdm> - Converts an arena to a different type - paintball.admin.convert
/pb admin kick <player> -- paintball.admin.kick -- Kicks a player from an arena
paintball.leaderboard.create -- Allows creating a leaderboard sign
paintball.join.create -- Allows creating a join sign
paintball.autojoin.create -- Allows creating an autjoin sign
paintball.join.remove -- Allows removing a join sign
paintball.autojoin.remove -- Allows removing an autojoin sign
paintball.leaderboard.remove -- Allows leaderboard sign
paintball.spectate.create -- Allows creating a spectator sign
paintball.spectate.remove -- Allows removing a spectator sign
paintball.update -- Player will be notified that there is a needed update on join
Other...
paintball.admin.commands - disables all command restrictions while in game
paintball.admin.viewchat - sent chat messages from players in arenas
paintball.join.<arena name>.bypass -- Lets a player with this permission bypass a full lobby by kicking someone
without this permission out, applied to only the specfic arena
paintball.join.*.bypass -- Lets a player with this permission bypass a full lobby by kicking someone without
this permission out, applied to all arenas
Join Signs
- Change line 3 to be your own arena name
- Change line 3 to be your own arena name
Leaderboard Skull
- Change line 3 to be the stat type you want (See Leaderboard Sign below for a list of stat types)
- Change line 4 to be the rank you want for the skull
- Change line 3 to be any stats you want
- Options: kills, deaths, kd, killstreak, accuracy, shots, hits, gamesplayed, wins, defeats, ties, timeplayed,
flagsdropped, flagscaptured - Type exactly seen in the above bullet
- Options: kills, deaths, kd, killstreak, accuracy, shots, hits, gamesplayed, wins, defeats, ties, timeplayed,
- Change line 4 to be the rank
- When clicked, a player will leave their current arena (if they are in an arena)
- Works for spectators, lobby or arena players
Optional
Crackshot: Make your own guns by installing CrackShot (see FAQ for setup)
HolographicDisplays: Allows you to have
access to /pb admin setholo [stat] and set hologram leaderbards
PlaceHolderAPI: Gives you many place
holders that can be used with other plugins like scoreboards and chat to display game specific infomation to
players. Paintball placeholders syntax is paintball_{stat name}, where the stat name is lower cased name with no
spaces. Example: paintball_kills, paintball_gamesplayed, paintball_kd, etc.
team_name will be replaced with the name of the team the player is on
team_color will be replaced with the color of the team the player is on
arena_name will be replaced with the name of the arena the player is in
Vault: Allows this plugin to access the server's money
(for buying items). Without this plugin all money exchanges will be removed and the only form of currency will
be coins earned per kill
LeaderboardHeads: Paintball offers basic
leaderboard handling-- top signs, holograms or heads. However, you can extend the leaderboards beyond limits
with this plugin, create weekly, monthly, daily, or lifetime leaderboards, signs, npcs, etc. Then, you can even
sync it to your server's website to see the stats online! (Please note this has been implemented on my side but
may take a few weeks for the author to update it as he has exams)
Which versions work where?
The latest version supports 1.8, 1.9, 1.10, 1.11 and 1.11.2, 1.12+
Basically 1.7 and down are not supported.
How to setup BungeeCord? And how does it work?
- Go to bungee.yml, set bungee to true
- Go to bungee.yml set hub-server-id to the name of your hub server
- Download a plugin like BungeePortals or BungeeSigns to your hub server
- Place signs in hub server to send a player to the game server
- When the player clicks the hub sign, they will join the server and automatically join a game
- When a game ends, the arena will shut and players will be sent back to hub
- If you want the plugin to set the Bungee server's motd, inside bungee.yml set state-as-motd to true. Then use
a plugin like BungeeSigns which would fetch the motd with %motd% placeholder to be displayed on a sign