This plugin was originally an addon to the Factions plugin. However, over time it has become a fully fledged war plugin with multiple gamemodes supporting a wide range of team plugins. There are 5 different fully customizable gamemodes! It includes rewards, statistics with leaderboards, titles, kits, holograms, advanced menus and more!
=> All the info and documentation is available here <=
THE NEW COMMAND IS NOW /war, and not /f war. You may choose a different command in the config.
Gamemodes
There are currently 5 gamemode types:
- Blitz: Blitz is a simple gamemode where each player starts with a configurable amount of lives. Each time he dies, he loses one life. If he runs out of lives (reaches 0 lives) he is out of the game. Last team with a player alive wins.
- Capture the flag: Each team has a set of flags. The goal is to take the other team's flags (simply get within a certain range from them) and take them to a return location on the opposing team's base. When a player dies, he loses all flags he's currently carrying/taking to his base. First team to capture all of the other team's flags wins.
- King of the hill: There are (or at least there should be) multiple hill locations. A hill is a structure made of a 3x3 square of gold blocks with a beacon on top, in the middle. At any time there is only one active hill. After a team conquers a hill, they start getting points for each second that they manage to hold it. The opposing team may then contest the hill to stop this. The first team to reach a configurable amount of points wins.
- Team deathmatch: Despite the name, only kills are counted. Each time a player kills another player from the opposing team, their score goes up by one. At the end of the timer, the team with the most kills wins.
- Halo: This gamemode is inspired by the game HALO, and is similar to CTF. Each team has a single flag, and they have to capture the other team's flag (take it from the other team's base and bring it to their own base) a set amount of times to win.
Gamemode - King of the Hill
- Many different gamemodes
- Many different team plugins supported
- Betting system
- War system
- GUI menu to choose players taking part in the war
- All messages configurable
- Stats
- Sub command built into faction's /f command
- Towny
- Factions
- FactionsUUID
- Kingdoms
- LegacyFactions
- SavageFactions and SaberFactions
- Factions3
- Guilds
- McMMO Parties
Almost all (if not all) messages the plugin displays/sends can be configured and changed. This can be done through the messages.yml file. Simply edit the messages there and do /fw reload afterwards.
Stats work using either sqlite or mysql. To use MySQL instead of SQLite set stats.use-mysql: false. Stats can be viewed using /f war top or /f war stats which displays top factions and your faction's stats (or a specific faction if you do /f war stats (factioname)) or through holograms. See the section below for info on holograms. You can edit the stats format on messages.yml. If you'd like to display stats on a webpage, use MySQL instead of SQLite and simply make a script to connect to the database and display the stats. If you need assistance with this, contact me.
NOTE:
By purchasing and downloading this plugin, you agree to the following:
- There will be no refunds
- You may not -Redacted- this plugin
- You may not decompile/edit the source code without my permission
- You may use it for all the servers you OWN, but don't give it to anyone else.