Fractal Forest adds procedurally generated trees to Minecraft. Trees are generated by right clicking on a grass block holding an enchanted sapling.
Use one of the following commands to get an enchanted sapling associated with a custom tree species.
Sapling Commands:
/sapling - open sapling selection menu
/sapling [species] - get sapling
/sapling [species] [amount] - get saplings
Procedural Generation:
Trees are generated by recursively splitting branches. Branches of each new iteration are assigned a random branching angle within a range. New branches are also assigned a smaller radius and length based on the selected angle. Branch splitting stops when every branch reaches a certain minimum length.
Tree Species:
The trees come in many different species. Each species will have slightly different generation. Tree species are categorized into four size ranges: small, medium, big, and massive. The size range is determined after recording at least one tree specimen. Every time a tree is planted, its volume, height, and spread are recorded to maintain a running average. The information collected from each tree species can be view in the Tree Encyclopedia.
World Populators and Generators:
Fractal Forest allows users to create their own world populators. Populators are created through an easy to use graphical interface. Users can select biome specific spawn rates for each tree species.
To assign your populator to a world, use the /tgenerator command to open the tree generator menu. You can dynamically enable or disable tree populators per world. Only one populator can be applied to a world at any given time.
World Protection:
Fractal trees will not override blocks protected by any of the following plugins:
Additionally the plugin supports rollbacks using Core Protect. The placed blocks will be registered under both "fractalforest" and the player that planted the tree's name.
Permissions:
Once a sapling is placed a tree will begin to sprout up in phases. The delay between phases is configurable in the config.yml
Enjoy!
Wiki:
Discord:
Copyright © 2019 Eclipse Kingdom
Use one of the following commands to get an enchanted sapling associated with a custom tree species.
Sapling Commands:
/sapling - open sapling selection menu
/sapling [species] - get sapling
/sapling [species] [amount] - get saplings
Procedural Generation:
Trees are generated by recursively splitting branches. Branches of each new iteration are assigned a random branching angle within a range. New branches are also assigned a smaller radius and length based on the selected angle. Branch splitting stops when every branch reaches a certain minimum length.
Tree Species:
The trees come in many different species. Each species will have slightly different generation. Tree species are categorized into four size ranges: small, medium, big, and massive. The size range is determined after recording at least one tree specimen. Every time a tree is planted, its volume, height, and spread are recorded to maintain a running average. The information collected from each tree species can be view in the Tree Encyclopedia.
World Populators and Generators:
Fractal Forest allows users to create their own world populators. Populators are created through an easy to use graphical interface. Users can select biome specific spawn rates for each tree species.
To assign your populator to a world, use the /tgenerator command to open the tree generator menu. You can dynamically enable or disable tree populators per world. Only one populator can be applied to a world at any given time.
World Protection:
Fractal trees will not override blocks protected by any of the following plugins:
Additionally the plugin supports rollbacks using Core Protect. The placed blocks will be registered under both "fractalforest" and the player that planted the tree's name.
Permissions:
- forest.sapling - grants access to /sapling commands
- forest.pop - grants access to /tpop commands
- forest.* - grants all permissions
- forest.encyclopedia - grants access to encyclopedia commands
Once a sapling is placed a tree will begin to sprout up in phases. The delay between phases is configurable in the config.yml
Enjoy!
Wiki:
Discord:
Copyright © 2019 Eclipse Kingdom