Resource icon
Enhance your Minecraft PVE experience by setting custom item drops, and/or money for mobs.
MobLoot makes this extremely easy by using a simple GUI where you can drag and drop items to your selected mobs inventory.
- Quick and Simple interface
- Advanced item drops (including lore, display name, enchantments, drop rate percentage, etc..)
- Multiplier's for items and money drops
- Rewards Money (requires Vault)
- Supports all Mob Entities (including Players)
- Drop rates (Supports 15 significant digits)
- Set limitation on how many items can drop
- Control drops from mobs spawners
- Disable MobLoot in certain worlds
- Create customized items
- Set custom actions on item pickup
- Broadcast message
- Private message
- Remove Item
- Player command
- Console command
- Shift - Click items to view information in GUI
- Auto Tab Completion
1. Drop into plugins folder
2. Start/Restart/Reload your server
You can create custom items by using the command /item. This display possible options in which you can use to modify the item you are holding.
Here is a quick break of some of the options:
/item percent <0-100> sets the percent drop rate of the item
/item broadcast <Message> sends a message to everyone on the server once the player picks up the item. (Variables Below)
/item message <Message> sends a message to only the player once they have picked up the item. (Variables Below)
/item console <Command> executes a command by console once a player has picked up the item. (Variables Below)
/item player <Command> executes a command by the player who has picked up the item. (Variables Below)
/item removeonpickup <Boolean> removes item from players inventory when they pickup the item
Message and Broadcast you can use the following variables:
%player% - gets the players name
Once you have applied any of the above commands, you will see a lore appear on the item showing these values. No need to worry! Before the item is dropped from a mob the lore are removed.
Once you have created your custom items you can type /ml, which opens a GUI. Next, select the nature of your mob (if you used /ml) then the mob. Finally, drag and drop the item into the inventory.
(These images are from v 1.0.1 and doesn't display all the new features added)
Done! When a mob is killed the loot will drop.
Coming Soon
https://gist.github.com/JsBroks/ed0eed61800dc7fda89b8e4e6a661427
Main Commands
/ml - Opens the MobLoot GUI
/ml ? - Displays MobLoot help menu
/ml info - Displays information about MobLoot
/item - Shows Item commands help menu
Item Commands
/item - Shows item help menu
/item broadcast <Message> - Sets a brocast message when player picks up the item
/item message <Message> - Sets a message to the player when they pickup the item
/item console <Command> - Sets a command excuted by console to perform when item is picked up by a player.
/item player <Command> - Sets a command excuted by a player to when they pickup the item
/item name <Name> - Sets the name of item in hand
/item lore <Lore> - Adds the lore to item in hand
/item percent <1-100> - Sets the percentage drop rate of the item
/item hideattributes - Hide default lores for the item in hand
/item removelores - Remove all lores for item in hand
mobloot.gui - Open MobLoot GUI
mobloot.item.name - Allow's user to set the names of items
mobloot.item.lore - Allow's user to set the lore of items
mobloot.item.percent - Allow's user to set the percentage drop rate for items
mobloot.item.hideattributes - Allow's user to set the lore of items
mobloot.item.removelores - Allow's user to set the lore of items
mobloot.item.broadcast - Allow's user to set broadcast messages for items
mobloot.item.message - Allow's user to set messages of items
mobloot.item.command.console - Allow's user to set a console command for an item
mobloot.item.command.player - Allow's user to set a player command for an item
mobloot.multiplier.percent.x(value) - Percent multiplier for item drops
mobloot.multiplier.money.x(value) - Money multiplier for killing mobs
Minecraft developers are constantly adding new mobs. Does this mean MobLoot requires an update for every new version to support them?
No. Any new living entities will be placed in the uncategorized section. Adventurally an update will be released to simply place the mob in the proper category.
Once a mob is categorized will it keep any settings I have changed?
Yes. Categories just make the UI more user-friendly, which doesn't effect how data is saved.
Can I change the data.yml as I like?
Yes you can, but I don't recommend it. Data in the data.yml is very sensitive meaning any changes can break the plugin. If you do wish to make changes, make sure to create a backup.