This should really be a major version bump, but I don't really want to hit the number 10.
- Fixed dying while disguised creating a problem
- Translations now tells you how many translations were loaded
- Premium checker now tells you if it was successful or not
- Fixed tablist not being sent properly on undisguise
- Fixed offline players not having their disguises removed
- Improved tablist handling
- Fixed sounds pitches being wrong (Outdated)
- Improved self disguises to...
This update largely contains bugfixes and a few new features, it really should've been released a while ago but new bugs kept cropping up.
There's also a whole slew of bugs fixed. Even typos in a few messages.
If you are running the latest version of Lib's Disguises already, you have little reason not to update.
Features:
- Nametags on disguises now implement scoreboard prefixes and suffixes
- Translations compatibility - Premium Only
- Added getCustomDisguise to...
This update is kind of large for several reasons, read below changelog for more details.
Also it occurs to me I probably should've released an update 1-2 months ago.
Also, due to difficulties there is currently no support to add parrots to player disguises.
- Updated to 1.12, added two new mobs (Illusioner and Parrot)
- Added backwards support for 1.11.2 (Premium Only)
- Plugin now can save GameProfiles locally instead of constantly fetching from Mojang's servers.
- Added...
Welcome to the future, presenting 9.3.0!
- More information added to config.yml and disguises.yml!
- You can now use /disguiseclone <Player>!
- Fixed snowman watcher having a disguise option that was the opposite of what it advertised!
- Renamed FlagType to MetaIndex!
- Fixed self disguises potions not being sent
- Fixed snowman's derp being disabled by default
- Removed some spigot references
- Added support for Command Blocks for disguiseradius command
- Changed...
- Fixed Player disguises fetching the skins before the disguise is even used, this meant that setSkin would always fetch from mojang even as you tell it not to. Because there's a player disguise in custom disguises, this means everyone was fetching my skin from mojang.
- Fixed a dumb mistake with setBurning.
There is a new option for pig, however I don't believe its really needed in a disguise. It appears to be for...
- Updated to 1.11.1
- Fixed Llama setCarpet and setColor
- I think I fixed walking sounds
- Fixed a bad permissions error
- Renamed some horse watchers no one should've used yet
- Added a new option to Firework which attaches it to an entity ID
- Added new disguise config option to change the default scoreboard team behavior. This happens to be untested..
With the release of the premium plugin, this contains a lot of long-awaited for features.
- Custom Disguises, you can now create a custom disguise in disguises.yml then use those disguises as you would a normal disguise. One disguise is added as an example: libraryaddict
- Constantly displaying player disguises in tablist, you no longer give away that its a fake player, they can even see him in tab! This is disabled by default.
- Hiding disguised players from tab, this is disabled...
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