Java is Free so why not this aswell?
The license request may take up to 24 hours, don't buy the protection meanwhile you are getting attacked, Prevention is better than cure
LPX
- Avoid NettyCrashers, prevents netty threads to be blocked by exploits without using any fork;
- Dependency Free, doesn't require any dependency;
- Frequent updates when a new exploit is detected;
- Highly configurable, easy, and detailed configuration anticheat-style;
- GUI/Files for recent alerts;
- Packet logger in console and automatic logging for heavy packets
- 1.8-1.20 Compatibility on paper and related forks;
- Printer/Schematica compatibility with API or semi-automatic system;
- AntiCheat-Fix blocks a few packets which cause anti-cheats to make the server use a lot of CPU;
WHY LPX?
- Smooth Packet Limiter, Usually, anti-exploits don't encourage the use of packet limiters because it could cause issues with players having bad connections. LPX has an accurate way to count spam packets and has a fully working VL system to prevent false flags when players lag. If any false is detected, the config can be easily edited to fix false flags.
- Advanced Packet Logger, if your server is attacked with a packet exploit you can log every packet sent from any player to understand what type of exploit did he use and we can fix it in a few days. Packet Logger can be disabled and configured.
- Easy and detailed configuration, you can edit almost everything while you detect false-flags, you can choose to enable/disable kicks for every check, enable/disable specific checks and change EVERY VALUE used in the code.
- /lpx alerts - lpx.alerts - Receive alerts
- lpx.alerts.printer - Receive printer alerts
- /lpx reload - lpx.reload - Reload the configuration
- /lpx gui- lpx.gui - Open the GUI
- /lpx clear - lpx.clear - Clear old packet logs
- /lpx kick <player> <message> - lpx.kick - Force close player connection