Commands
- Made reload command sync again for now, added -a flag to make it async
Mechanics
NEW: GoTo
NEW: onJump
- Applies an aura to the targeted entity and triggers a skill when the entity jumps
NEW: onSwing
- Applies an aura to the targeted player and triggers a skill when the player swings/left clicks
NEW: onInteract
- Applies an aura to the targeted entity and triggers a skill if the entity is interacted with.
Conditions
NEW: Charged
- True if a creeper is charged
NEW: Plugin
- plugin{p=XXXXXX}
- Returns true if the specified plugin is running on the server
NEW: Premium condition
- Returns true if Mythic Premium is running
Bug Fixes/Other
- Added several Targeter default options in config.yml
- Added missing FALLING_SPORE_BLOSSOM and SPORE_BLOSSOM_AIR particles
- Changed os to osh for onshoot aura option
- Updated to support latest MythicLib
- Double-check that chunk is actually loaded when EntitiesLoadEvent fires
- Fixed an issue with MythicMobs trying to remove players
- Fixed setowner and removeowner modifying mob health
- Fixed an issue with randomspawner disabling MM if a biome is not valid.
- Fixed maxdistance attribute in shoot mechanic and also added placeholder support to it
- Fixed an issue with giveitem mechanic
- Fixed NPE in summon mechanic
- Fixed blocktype condition not checking for two or more block types.
- Fixed NPE in equip mechanic
- Fixed NPE in mob manager
- Fixed PlayersInRadius condition being wildly inaccurate on distance
- Fixed to return 'undefined' instead of null for unset string variables
- Fixed DynamicTrades for villagers not loading without any regular trades
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