Nucleus
The essentials for any server. Ranks, punishments, staff and chat utilities, and several libraries commonly used for working on any type of server. Supports per-server ranks and global ranks, rank inheritance, permissions, which can all be edited in-game. Has all types of punishments which are all shared across alternate accounts (if found). Staff can look up player information like alts and past punishments.
Price
JAR version soon.
Source code is $80.
Want to re-sell Nucleus?
Re-sell rights are $350.
Contact
Telegram: @joeleoli
Discord: @joeleoli#5252
Test Server:
na.minexd.com
eu.minexd.com
Default Configuration
Code:
server:
id: "other-1"
type: "OTHER"
redis:
host: "127.0.0.1"
port: 6379
password: ""
mongo:
host: "127.0.0.1"
port: 27017
authentication:
enabled: false
username: "admin"
password: "dev"
database: "admin"
Features
Price » $80
Thanks to culverin for the template
The essentials for any server. Ranks, punishments, staff and chat utilities, and several libraries commonly used for working on any type of server. Supports per-server ranks and global ranks, rank inheritance, permissions, which can all be edited in-game. Has all types of punishments which are all shared across alternate accounts (if found). Staff can look up player information like alts and past punishments.
Price
JAR version soon.
Source code is $80.
Want to re-sell Nucleus?
Re-sell rights are $350.
Contact
Telegram: @joeleoli
Discord: @joeleoli#5252
Test Server:
na.minexd.com
eu.minexd.com
Default Configuration
Code:
server:
id: "other-1"
type: "OTHER"
redis:
host: "127.0.0.1"
port: 6379
password: ""
mongo:
host: "127.0.0.1"
port: 27017
authentication:
enabled: false
username: "admin"
password: "dev"
database: "admin"
Features
- Data saved in MongoDB (easy to setup).
- Sends data to other instances of the plugin through Redis to sync data.
- Bans, temporary bans, mutes. All synced throughout the network. All punishments are automatically shared across alt accounts (if found).
- Ranks with prefixes, weights, permissions, and inheritance all synced throughout the network.
- Ranks can be created on a specific server or globally throughout the network. You can assign players better ranks on a specific server even if they have a global rank.
- Send a message to a player from anywhere on the network.
- Network-wide staff chat (/sc <message>).
- Network-wide announcement message (w/ sounds).
- Network-wide /report players and /request assistance.
- Network-wide staff join/switch server messages.
- Useful commands like /gm, /gmother, /heal, /feed, /night, /day, /rename, /more, /ci, /setslots, and /ping.
- All commands, public chat messages, and private messages are logged and can be queried through Mongo. Extremely useful to find bug abusers or rule breakers.
- Private messages (/msg, /reply, /r) with sounds (can be toggled).
- Chat filter (w/ phrases, words, regex) and chat message handler for handling who gets sent messages and the format in which messages are displayed.
- UUID Cache (using Redis) to easily pull usernames or UUIDs of players.
- Nametag library (change display names, show health). Useful for different types of game modes.
- Several libraries for creating menus, game settings, teams, player settings, cooldowns, etc.
- So much more...
Price » $80
Thanks to culverin for the template