⭐NullCordX > Ligthweight & anti-exploit built (AntiBot-AntiCrash/Spigot) ⭐

 FREE ⭐NullCordX > Ligthweight & anti-exploit built (AntiBot-AntiCrash/Spigot) ⭐ 3.7.6x

⭐NullCordX > Ligthweight & anti-exploit built (AntiBot-AntiCrash/Spigot) ⭐
Screenshot 2023-09-28 at 09-16-22 ⭐NullCordX Ligthweight & anti-exploit built (AntiBot-AntiCra...png


ShieldCommunity Is not afiliated with mojang, we follow our Privacity & TOS.
If you need support contact us on our Discord to get solved any problem.
Remember joining if you buy the proxy to have buyer role + support.
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NullCordX is an fork of the well-knowed Waterfall to server teleportation suite built into fully protection & performance-boost even adding modern forge and bedrock support.

AntiBot
We are not a Linux application based, if you are using an Shared host or Windows we have a large number of checks to handle the traffic.
  • Empty world check ->Advanced filter to verify any type of sent packet.
  • Latency check > System to add an limit of ping and kick it if is bigger (Configurable limit).
  • PreJoin check -> if is not saved on the cloud already, will ask re-join some times.
  • Nickname check -> If its enabled will verify strange names with 16 args and similar names.
  • Proxy check -> If its enabled will verify if the address its a proxy, and will be directly blacklisted.
  • Direct-Connect check >If the server is under attack will avoid any direct connection to stop attacks.
  • Bot check > This option checks if the entity its acting as a bot and if detects any bot will kick it.
  • Exception check -> If the proxy detects multiple exceptions will close the connection.
  • Internal checks -> This its always enabled, and the purpouse of this is improve the AntiBot without bother players instance.
  • Multiple exception -> Most of crashers are based on overflow the proxy packets, we close the connection if the same connection trows it by default 3 times (Unusual)
  • Favicon check -> If its enabled, will check any attempt of an invalid ping will blacklist the connection.
  • Geyser checks > If its enabled will check some bedrock checks that are specifiy for bedrock players.
  • Blacklist (IpSet) -> Will use IPtables software to blacklist bad TCP connections without any hardware usage.
  • Uncompressed Login packets -> Will put a limit on uncompressed packets before player logins and if and if it is exceeded, it will be thrown out.
Spigot Anti-Crash
A large list of crashers for spigot especially 1.8 need plugins that give lag, performance problems and false positives.
Thanks to our native system, no bug is possible and without lag we can detect any exploit related to crashes.
Also is working in all versions to avoiding things like (GasClient, ToxicClient, PacketCrashers, Heaven) and all related clients.
The server admin can cancell the packet, or just kick it with netty > By default is working with netty to faster mitigation!
Bungeecord Secure Level
Waterfall opens up endless possibilities to new exploits that can consume all your resources and even throw the instance.
NullCordX is more than secure against this kind of attacks, and mitigates it instantly for as long as you configure it, we have more than 70 patches to avoid problems with Netty and its related.
Optimization
It is legitimately impossible to have a large server with BungeeCord, as its consumption is very extreme with a large number of players in a single instance.
NullCordX replaces the native compression system to libdeflate (much more optimized) than the one used by BungeeCord.
We have also fixed internal memory leaks, which cause instability of the proxy itself.
NullCordX avoids using heavy buff systems (BungeeCord copies the buff in the protocol) which is very slow and not very optimized.
We changed the whole system by removing part of the entity-rewrite.
On top of that, we added Tcp Fast Open (System to handle connections faster) between server and client. Which makes a proxy more effective.
Best compatibility
Our community likes to have modern things like the competition, that's why we have added multiple improvements respecting everyone.
Modern FORGE support thanks to our advanced system with no exploit possible (1.13+)
Bedrock has a lot of problems with anti-bot and login systems, we detect the connection and give the option to bypass any kind of human verification to it.
DynDNS support. We have implemented a much requested feature, which is not yet in this market (Dynamic Domain Name System support) for those hosts that gives compatibility to in-house hosts, by default Waterfall does not support it.
nLogin support. This plugin is very good, and that's why we have supported using their cloud system and api to avoid verifying people who already did it once, besides that you can skip verifications for bedrock.
Advanced AntiProxy, AntiVPN system.
Buyers enjoy a fairly extensive api updated every day with a fairly extended limit, to avoid rate-limit crashers.
You can also use different AntiProxy pages/licenses, but we have a cloud system to save all the proxies that are blocked, so that on another server they will not be used again.
In addition, you can block specific countries that tend to frequent many attacks (you can also activate it when an attack is detected).
IPTables firewall
IPTables is a Linux-only tool that allows you to modify all kinds of internet rules, and the best way that we can use to blacklist connections.
If the server has ROOT permissions we will install an iptables tool called IPset that allows us to block lists and we can use it to block by time.
This way we can mitigate attacks much more quickly and efficiently without having to have a very good system.
Proxy improvements
We care a lot about security, that's why we have a debug mode, if something goes wrong you can report it and it will be fixed in a very short time.
Very intense proxy scraper (100k+) per day, and we keep adding more pages so that most attacks are instantly invalidated.
Instant mitigation for any bungeecord exploit for Layer 7, Netty or related exploit.
By default you can disable all checks, but if the proxy detects that it is in attack and you have enabled this option you can enable it only in attack.
Thanks to our internal Login improvements, we can still handle premium connections even if the Mojang API is down.Premium players can join even if Mojang servers are down due Login speedments.
More features
  • All the checks can be toggled.
  • AntiNullPing, AntiSmasher, AntiPing, AntiBot system all aplicable on non Kernel.
  • Friendly and easy configuration to understand for new people.
  • Hook into some plugins like (jPremium, DynamicBungeeAuth and SkinsRestorer) to avoid errors.
  • Not kernel based, we allow shared hosts to use the resource.
  • Supporting all the versions incluiding 1.7 without random disconnects.
  • Powerfull logger system to avoid unwanted, and few random logs
  • Checks for bedrock, spigot and bungeecord.
  • Option to disable scoreboard, bossbar packets (Not working with bedrock)
  • Supporting modern forge connections.
  • Legacy bedrock connections support.
  • Option to blacklist and whitelist Countries.
  • Good and knowledgeable community & fast staff-support (Most staff knows +3 languages).
  • AntiCrash system built into spigot to avoid exploits in-it.
  • DynDNS support, very claimed on Minecraft proxys
  • nLogin hook - Server admin can avoid verify players if are already registered by nLogin & is premium
Test Server
We want you to help us improve, and test your exploits you are allowed to do any type of attack.
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Contact me (xIsm4#9127)

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