Works on 1.7.10 / 1.8.x / 1.9.x / 1.10.x / 1.11.x / 1.12.x servers
Do you ever wanted to actually see what you have selected with WorldEdit? Do you ever wanted to know where your copied WE region will end up after paste? Do you ever wanted to check chunks boundaries? Are you like me to lazy to install mods or to try explaining for others how to do it? Do you ever wanted better way than flood in chat to see Factions/Kingdoms/Residence/Towny claims boundaries? Then this plugin is what you wanted all this time ^.^
Supports: WorldEdit, WorldGuard, Factions, GriefPrevention, Residence, Kingdoms, Towny, Dice Furniture, Jobs
Features:
- NO LIMITS! You can make selection of any size or any shape! Yes, you can have 2 147 483 647 selection in size without any impact on performance. Not like other similar plugins, just saying ^.^
- Made to have performance in mind
- Supports any possible particle currently present in Minecraft
- Have build in GUI for easy to use functionality
- Every player can set its own particles how they want to! Including spacing between particles, range, maximum amount, update interval, how long to show them.
- Supports coloured reddust and note particle. So in theory there is over 16.5 millions possible variations available to play around.
- Supports WorldEdit paste preview for accurate pasting before actual pasting!!!
- Supports WorldEdit Cuboid selection
- Supports WorldEdit Sphere selection
- Supports WorldEdit Polygon selection
- Supports WorldEdit Cilinder selection
- Supports WorldEdit Convex selection
- Supports WorldGuard regions (Even polygon shaped!)
- Supports Kingdoms claims with 3 different particles at once to separate own/enemy/ally lands
- Supports Towny claims with 3 different particles at once to separate own/enemy/resident lands
- Supports Dice Furniture to show where furniture will be placed by just holding item in hand
- Supports Jobs Reborn plugin to show restricted areas and current selection
- Supports Residence protection areas
- Supports Factions/FactionsUUID claims with 3 different particles at once to separate own/enemy/ally lands
- Supports GriefPrevention regions
- Can show spawner activation range and entity spawn range arround it
- Have option to visually show current chunk to you
- Option to turn on chunk grid to work in similar way as ChunkBorders mod. But this is not mod!
- Option to see other people selections
- Option to toggle on and off visualizer with simple command
- Option to define max particle range
- Option to set maximum particle effect for each player to avoid unnecessary load on players and servers side. Smart code will evenly spread available particle across selection for best looks and to avoid of millions unnecessary particles.
- Option to define how long particles will be show for
- Option to define how often update particles
- Option to define spacing between rows
- Option to define spacing between columns
- Option to define separate particles for different selections
Commands:
- /sv gui - open gui for setting your personal visualiser settings
- /sv we (paste) (lock/tp) - if paste variable not used will show WE selection (Keep in mind that WE selection is shown automatically on selection, this is only re enables it if timer runs out). If paste variable used then possible paste location will be shown for accurate positioning even after using rotate or flip functions. Option to lock current position to enable movement around and get closer look where paste ends up. Option to teleport to locked position for simple adjustments or actual paste.
- /sv fc (fixy) - Shows factions claim lands in 3 different colors depending your relationship with that faction.
- /sv towny (fixy) - Shows towny claim lands in 3 different colors depending your relationship with that town.
- /sv wg (regionName) - shows region boundaries you currently in (region with lowest priority will be shown if there is more than 1 pressent) or by defined name
- /sv res (residenceName) (-s) (-a) - shows residence boundaries you currently in or by defined name. -s variable stands for subzones, so by providing it you will see subzones too (only one layer deep for convenience purposes). -a variable is to show all surrounding residences, usefull if you want to check what is protected and what is not in area
- /sv gp (fixy) - shows GriefPrevention claim boundaries you currently in.
- /sv spawner - shows spawner activation range and mob spawning range arround it
- /sv grid (fixy) - shows chunk grid (Factions server friendly feature)
- /sv chunk - shows current chunk
- /sv toggle - Toggles visualizer for player
- /sv watch [nickname/info/stop] - option to see other people selections
- /sv reload - reload configuration file
Each command requires permission node related to that command in same format as sv.command.[commandName] (in example sv.command.chunk) and missisng permission node will be show while hovering over error message
- sv.worldedit.use - allows to see WE selections
- sv.factions.use - allows to see Factions claim on land claiming/unclaiming
- sv.kingdoms.use - allows to see Kingdoms claim on land claiming/unclaiming
- sv.towny.use - allows to see Towny claim on land claiming/unclaiming
- sv.gp.use - allows to see GriefPrevention claims on edit or info tool usage
- sv.jobs.use - allows to see your current selection with Jobs selection tool
- sv.furniture.use - allows to use Dice Furniture feature
- sv.command.[command] - gives access to specific command
- sv.versioncheck - gives access to see when new plugin version is available
- Factions support
- GriefPrevention support
- WorldGuard support
- Residence support
- Kingdoms support
- Towny support
- Name your own idea.
Terms and conditions
Plugin is under the All rights reserved license
This plugin cannot be refunded
You are not allowed to -Redacted- or resell this plugin in any website
You are not allow to modify or decompile this plugin
The price will change in the future
Please DON'T post issue or feature requests in review section, review section only for reviews. If you have something to say, use forum or send me private message.