NOTE: Please make sure to install TE-ExplosiveEnchant first.
NOTE: This a custom enchant module requires TokenEnchant plugin.
This plugin contains a custom enchantment effect to allow you to drill mining in vertically or horizontally.
If you have autopickup plying like AutoSell those exploded block will automatically go into your inventory and VKBackPack.
Video:
Installation:
Just install TE-DrillEnchant.jar in TokenEnchant/enchants folder. Then you can either "restart the server" or "reload the plugin (not /te reload)". DrillEnchantment will automatically be loaded into TokenEnchant framework.
Configuration:
You need to add new entry for "Drill" enchant under "Potions: section in your config.yml.
NOTE: Make sure to configure your WorldGuard (block-break : allow)
Code (Text):
price: 10
max: 3
# if you put radius : -1, the level will be used as a radius.
radius: 2
# you can nominate the world, which prevents explosive
invalid_in_world:
- plotworld
# you can turn on automatic pickup.
pickup: false
# you can turn on automatic smelting
smelt: false
# you can turn on/off explostion sound/visual effects
effect: true
# tip shape can be SPHERE or CUBE
tipshape: SPHERE
# you can turn on/off explostion sound effects
sound: true
cooldown: -1
occurrence: always
License:
NOTE: This a custom enchant module requires TokenEnchant plugin.
This plugin contains a custom enchantment effect to allow you to drill mining in vertically or horizontally.
If you have autopickup plying like AutoSell those exploded block will automatically go into your inventory and VKBackPack.
Video:
Installation:
Just install TE-DrillEnchant.jar in TokenEnchant/enchants folder. Then you can either "restart the server" or "reload the plugin (not /te reload)". DrillEnchantment will automatically be loaded into TokenEnchant framework.
Configuration:
You need to add new entry for "Drill" enchant under "Potions: section in your config.yml.
NOTE: Make sure to configure your WorldGuard (block-break : allow)
Code (Text):
price: 10
max: 3
# if you put radius : -1, the level will be used as a radius.
radius: 2
# you can nominate the world, which prevents explosive
invalid_in_world:
- plotworld
# you can turn on automatic pickup.
pickup: false
# you can turn on automatic smelting
smelt: false
# you can turn on/off explostion sound/visual effects
effect: true
# tip shape can be SPHERE or CUBE
tipshape: SPHERE
# you can turn on/off explostion sound effects
sound: true
cooldown: -1
occurrence: always
License: