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Force powers in minecraft! It is smooth, non-laggy, and EXTREMELY EASY TO USE!
Make your players' geeky side reveal itself as they shoot lightning from their hands and jump for joy using force jump.
Neutral:- Push
- Pull
- Speed
- Jump
- Grip (Choke and manipulate players and mobs)
- Drain (Drain their force bar)
- Lightning (We all know what this is)
- Rage (Anger + The Force = Super Strength)
- Heal
- Blind (Does exactly what is in the name)
- Absorb (Absorb some force attacks and REDIRECT lightning!)
- Burst (Throw a ball of light energy, and have it explode in their face)
Force powers are upgraded in a GUI menu and then are set into your hot bar in another menu. These items are used as force powers, and how to use them is written on the lore of the items. If you die, your previous force items can be put back in your inventory with the check in the top right corner of the force set menu.
This plugin will work on almost any pvp server, and if it does not for some weird reason, let me know and I will make sure it does.
While using force powers, your xp bar will act as your force meter.
- /force about - about the plugin
- /force set - set force powers in your inventory
- /force upgrade - upgrade force powers
- /force setPoints <user> <points> - admin command to set a user's points
- /force addPoins <user> <points> - admin command to add to a user's points. Can be used from console for donor packages.
- /force resetUser <user> - reset a user (can not be undone)
This plugin has a lanague and main config file which are fully editable to change about anything!
Code (Text):
defaults:
pointLimit: 60
forceAmount: 50
forceRegenPerSecond: 6
-Redacted-: 40
points: 6
level:
push: 1
pull: 1
speed: 0
jump: 0
grip: 0
drain: 0
lightning: 0
rage: 0
heal: 0
blind: 0
absorb: 0
burst: 0
gainPoints:
xpPerPoint: 750
xpMultiplier: 1.0
pointLimit:
premium1: 70
premium2: 80
forceAmount:
premium1: 55
premium2: 60
forceRegenPerSecond:
premium1: 7
premium2: 8
-Redacted-:
premium1: 20
premium2: 10
sideCostMultiplier: 1.50
upgradeInventory:
infoItem:
type: BOOK
data: 0
lockedItem:
type: ITEM_FRAME
data: 0
redistributeItem:
type: TNT
data: 0
set:
type: CHEST
data: 0
powers:
push:
inventoryItem:
type: WOOL
data: 0
level1:
cost: 1
cooldown: 40
force: 15
velocity: 1.5
level2:
cost: 3
cooldown: 35
force: 15
velocity: 3.0
level3:
cost: 9
cooldown: 20
force: 15
velocity: 4.0
pull:
inventoryItem:
type: WOOL
data: 15
level1:
cost: 1
cooldown: 40
force: 15
velocity: 1.5
level2:
cost: 3
cooldown: 35
force: 15
velocity: 3.0
level3:
cost: 9
cooldown: 20
force: 15
velocity: 4.0
jump:
inventoryItem:
type: SLIME_BALL
data: 0
level1:
cost: 1
forceStart: 20
force: 16
forceInterval: 50
velocity: 0.75
fallDistance: 12
level2:
cost: 3
forceStart: 20
force: 11
forceInterval: 50
velocity: 1.00
fallDistance: 28
level3:
cost: 9
forceStart: 20
force: 10
forceInterval: 50
velocity: 1.30
fallDistance: 40
speed:
inventoryItem:
type: BLAZE_POWDER
data: 0
addToPotionEffect: true
level1:
cost: 1
forceStart: 30
force: 15
interval: 20
speedAdded: 1
level2:
cost: 3
forceStart: 25
force: 14
interval: 20
speedAdded: 1.5
level3:
cost: 9
forceStart: 20
force: 14
interval: 20
speedAdded: 2
grip:
inventoryItem:
type: SKULL_ITEM
data: 1
level1:
cost: 1
forceStart: 25
force: 10
forceInterval: 500
damage: 1.0
canMove: false
range: 10
maxPitch: 45.0
takeForce: 8
level2:
cost: 3
forceStart: 25
force: 10
forceInterval: 500
damage: 1.6
canMove: false
range: 10
maxPitch: 45.0
takeForce: 8
level3:
cost: 9
forceStart: 25
force: 9
forceInterval: 500
damage: 1.6
canMove: true
range: 10
maxPitch: 45.0
takeForce: 9
drain:
inventoryItem:
type: REDSTONE
data: 0
particleInterval: 2
level1:
cost: 1
forceStart: 25
force: 15
forceInterval: 500
forceTake: 10
absorbTaken: false
damagePerForceAtNegative: 0.4
drainNegativeForceLimit: -20
degrees: 10
range: 10
beamAmount: 2
level2:
cost: 3
forceStart: 25
force: 15
forceInterval: 500
forceTake: 10
absorbTaken: true
damagePerForceAtNegative: 0.4
drainNegativeForceLimit: -20
degrees: 45
range: 10
beamAmount: 3
level3:
cost: 9
forceStart: 25
force: 15
forceInterval: 500
forceTake: 12
absorbTaken: true
damagePerForceAtNegative: 0.5
drainNegativeForceLimit: -20
degrees: 75
range: 10
beamAmount: 5
lightning:
inventoryItem:
type: BEACON
data: 0
particleInterval: 2
level1:
cost: 1
forceStart: 30
force: 10
forceInterval: 500
damage: 3.0
degrees: 10
range: 10
beamAmount: 2
level2:
cost: 3
forceStart: 25
force: 9
forceInterval: 500
damage: 3.5
degrees: 45
range: 10
beamAmount: 3
level3:
cost: 9
forceStart: 25
force: 9
forceInterval: 500
damage: 4.0
degrees: 75
range: 10
beamAmount: 5
rage:
inventoryItem:
type: FIREBALL
data: 0
level1:
cost: 1
forceStart: 15
force: 6
interval: 10
damage: 0.95
attackMultiplier: 1.5
defenceMultiplier: 0.9
takeHealthMultiplier: 0.0
level2:
cost: 3
forceStart: 15
force: 5
interval: 10
damage: 0.8
attackMultiplier: 1.5
defenceMultiplier: 0.6
takeHealthMultiplier: 0.15
level3:
cost: 9
forceStart: 15
force: 5
interval: 10
damage: 0.75
attackMultiplier: 2.0
defenceMultiplier: 0.5
takeHealthMultiplier: 0.3
heal:
inventoryItem:
type: GOLDEN_APPLE
data: 1
level1:
cost: 1
forceStart: 30
force: 10
forceInterval: 500
heal: 1.5
weakenMultiplier: 6
slowness: 5
level2:
cost: 3
forceStart: 25
force: 8
forceInterval: 500
heal: 1.75
weakenMultiplier: 5
slowness: 4
level3:
cost: 9
forceStart: 25
force: 6
forceInterval: 400
heal: 2.0
weakenMultiplier: 4
slowness: 2
blind:
inventoryItem:
type: STAINED_GLASS_PANE
data: 15
level1:
cost: 1
cooldown: 60
force: 30
effectDuration: 70
level2:
cost: 3
cooldown: 55
force: 30
effectDuration: 90
level3:
cost: 9
cooldown: 50
force: 27
effectDuration: 120
absorb:
inventoryItem:
type: NETHER_STAR
data: 0
level1:
cost: 1
forceStart: 25
force: 6
interval: 10
redirectLightning: false
pushPull: true
drain: true
blind: true
arrow: false
damageMultiplier: 0.5
getUsedForcePower: false
lightning: false
level2:
cost: 3
forceStart: 20
force: 6
interval: 10
redirectLightning: false
pushPull: true
drain: true
blind: true
arrow: true
damageMultiplier: 0.5
getUsedForcePower: false
lightning: true
level3:
cost: 9
forceStart: 15
force: 6
interval: 10
redirectLightning: true
pushPull: true
drain: true
blind: true
arrow: true
damageMultiplier: 0.5
getUsedForcePower: true
lightning: true
burst:
inventoryItem:
type: SNOW_BALL
data: 0
level1:
cost: 1
cooldown: 70
force: 40
velocity: 2.5
explosion: 2.0
impactDamage: 3
destroyBlocks: false
explosionMultiplier: 0.75
level2:
cost: 3
cooldown: 65
force: 40
velocity: 2.5
explosion: 2.5
impactDamage: 4
destroyBlocks: false
explosionMultiplier: 1.0
level3:
cost: 9
cooldown: 60
force: 35
velocity: 3.0
explosion: 3.0
impactDamage: 5
destroyBlocks: false
explosionMultiplier: 1.25
Code (Text):
about: '&4&lThe Force is a plugin which adds force powers to Minecraft. The Force
was created by: '
noPerm: '&cYou do not have permission to do that.'
fail_user_load: '&cInternal error! Failed to load user data!'
pointGain: '&aYou have earned 1 force point!'
pointGainMulti: '&aYou have earned %amount% force points!'
notEnoughForcePower: '&cYou do not have enough force energy to use this ability!'
noPvp: '&cYou are in a no pvp zone.'
doesNotExist: '&cThat player does not exist.'
pointsMustBeInt: '&cThe points must be an integer.'
setPoints: '&aUser points set to: &7%points%'
addPoints: '&aAdded points to user! New points: &7%points%'
resetFailed: '&cERROR - Failed to reset user!'
resetSuccess: '&aUser reset!'
alreadyFull: '&cYour hotbar is already filled where your powers used to be.'
setForcePowers: '&aForce powers set!'
userInfo:
- '&d&l>> &6&l%user% &d&l<<'
- '&6Push: &7%push%'
- '&6Pull: &7%pull%'
- '&6Jump: &7%jump%'
- '&6Speed: &7%speed%'
- '&bHeal: &7%heal%'
- '&bBlind: &7%blind%'
- '&bAbsorb: &7%absorb%'
- '&bBurst: &7%burst%'
- '&cGrip: &7%grip%'
- '&cDrain: &7%drain%'
- '&cLightning: &7%lightning%'
- '&cRage: &7%rage%'
help:
- '&a&lThe Force'
- '&d&l> &6/force &7- Show help info'
- '&d&l> &6/force set &7- Set force power for that item slot'
- '&d&l> &6/force upgrade &7- Upgrade force powers'
- '&d&l> &6/force about &7- Inform about the plugin'
- '&d&l> &6/force user [user] &7- View user''s force powers'
helpSetPoints: '&d&l> &6/force setPoints <user> <points> &7- Set user''s points'
helpAddPoints: '&d&l> &6/force addPoints <user> <points> &7- Add to user''s points'
helpResetUser: '&d&l> &6/force reset <user> &7- RESET USER'
inventory:
upgrade:
title: '&c&lForce Upgrades'
notEnough: '&cYou do not have enough points.'
maxLevel: '&cThat power is at its max level.'
maxPoints: '&cYou have already applied your max points to force powers.'
saveError: '&cError saving your force powers.'
confirm:
title: '&c&lConfirm'
'yes':
name: '&a&lCONFIRM'
lore:
- '&6Price: &7%price%'
- '&7This will remove all your'
- '&7current force powers so you'
- '&7can change abilities.'
'no':
name: '&c&lCANCEL'
locked: '&e&l- &4&lLocked'
info:
name: '&d&lPoints: &f&l%points%'
lore:
- '&6XP: &7%xp% / %next%'
- '&7Unlock and upgrade force powers here.'
- '&7Use &f/force set &7while'
- '&7you have nothing in your'
- '&7hand to equipt a power.'
-Redacted-:
name: '&c&lRedistribute Powers'
lore:
- '&6Price: &7%price%'
- '&7This will remove all your'
- '&7current force powers so you'
- '&7can change abilities.'
push:
name: '&f&lPUSH %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Force push entities'
have:
- '&6Power Level: &7%level%'
- '&7Force push entities'
pull:
name: '&f&lPULL %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Force pull entities'
have:
- '&6Power Level: &7%level%'
- '&7Force pull entities'
speed:
name: '&f&lSPEED %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Run really fast'
have:
- '&6Power Level: &7%level%'
- '&7Run really fast'
jump:
name: '&f&lJUMP %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Jump higher'
have:
- '&6Power Level: &7%level%'
- '&7Jump higher'
grip:
name: '&c&lGRIP %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Choke enemies'
have:
- '&6Power Level: &7%level%'
- '&7Choke enemies'
drain:
name: '&c&lDRAIN %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Take away their health'
- '&7and force power'
have:
- '&6Power Level: &7%level%'
- '&7Take away their health'
- '&7and force power'
lightning:
name: '&c&lLIGHTNING %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Electrocute them'
have:
- '&6Power Level: &7%level%'
- '&7Electrocute them'
rage:
name: '&c&lRAGE %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Convert health to strength'
- '&7and force power'
have:
- '&6Power Level: &7%level%'
- '&7Convert health to strength'
- '&7and force power'
heal:
name: '&b&lHEAL %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Heal yourself'
have:
- '&6Power Level: &7%level%'
- '&7Heal yourself'
blind:
name: '&b&lBLIND %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Blind others'
have:
- '&6Power Level: &7%level%'
- '&7Blind others'
absorb:
name: '&b&lABSORB %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Absorb some attacks'
have:
- '&6Power Level: &7%level%'
- '&7Absorb some attacks'
burst:
name: '&b&lBURST %lock%'
lore:
buy:
- '&6Power Level: &7%level%'
- '&6Price: &7%price%'
- '&7Launch force energy at'
- '&7your enemy to damage them'
have:
- '&6Power Level: &7%level%'
- '&7Launch force energy at'
- '&7your enemy to damage them'
set:
title: '&c&lSelect Force Power'
emptyHand: '&cYou can not hold an item in your hand when using this command.'
locked: '&cThat force power is locked. Type &7/force upgrade&c to unlock.'
info:
name: '&d&lChoose a force power.'
lore:
- '&7Click on one of the force'
- '&7items to add it to your'
- '&7hot bar.'
- '&7Type &a/force upgrade&7 to'
- '&7unlock force powers.'
set:
name: '&d&lPrevious Setup'
lore:
- '&7Click here to put'
- '&7your previous force'
- '&7powers in your hot bar.'
item:
push:
title: '&f&lPush'
lore:
- '&dLeft click to push'
pull:
title: '&f&lPull'
lore:
- '&dRight click to pull'
speed:
title: '&f&lSpeed'
lore:
- '&dLeft click to engage'
- '&dRight click to stop'
jump:
title: '&f&lJump'
lore:
- '&dHold right click to jump'
grip:
title: '&c&lGrip'
lore:
- '&dHold right click to choke'
drain:
title: '&c&lDrain'
lore:
- '&dHold right click to drain'
rage:
title: '&c&lRage'
lore:
- '&dLeft click to engage'
- '&dRight click to stop'
lightning:
title: '&c&lLightning'
lore:
- '&dHold right click to use'
heal:
title: '&b&lHeal'
lore:
- '&dHold right click to heal'
blind:
title: '&b&lBlind'
lore:
- '&dLeft click to blind'
burst:
title: '&b&lBurst'
lore:
- '&dLeft click to use'
absorb:
title: '&b&lAbsorb'
lore:
- '&dLeft click to engage'
- '&dRight click to stop'
All needed permissions are given by default, so there is no need to do permissions for this plugin. You can plop the jar in and run it with no needed setup.- force.* - All permissions
- force.command - Use all player commands
- force.admin.command - Use all commands
- force.command.upgrade - Upgrade command
- force.command.set - Set command
- force.command.user - View user info
- force.admin.command.setPoints - set player's points
- force.admin.command.addPoints - add points to player
- force.admin.command.resetUser - reset user
- force.power - ability to unlock all powers
- force.-Redacted- - can -Redacted- force power points
- force.power.[power] - can unlock this power. Powers are the names above under force powers in all lower case.
- force.power.[power].[1/2/3] - can unlock this force level
- force.pointLimit.[key] - increase point limit from named value in the config
- force.forceAmount.[key] - increases max force bar amount from named value in the config
- force.forceRegenPerSecond.[key] - increases force regen amount from named value in the config
- force.-Redacted-.[key] - sets -Redacted- price for players with this permission from the named value in the config.
If you have any questions or concerns, please post them in the discussion.
Also, be sure to check out my other plugins. Feudal works great with this plugin.
Note: This plugin will work for 1.8, but it will not show the same particles as 1.9 and later versions do.
Placeholders used with PlaceholderAPI:- force_push
- force_pull
- force_speed
- force_jump
- force_grip
- force_rage
- force_lightning
- force_drain
- force_burst
- force_blind
- force_absorb
- force_heal
- force_points_applied
- force_points_max
- force_points
By downloading this plugin you are agreeing to the Terms and Conditions