Tested Minecraft Versions:
1.81.91.10
Contributors:
@6985jjorda (Translator), @jeussa (Instant Firework Effect), @tazmast3r (Beta tester)
[IMG]
UltimateSheepWars, is a game in which two teams have to fight with sheep launched. The winner is the last team alive. The sheeps have several abilities. For winning, players can choose a kit and during the war, some boosters will randomly come up.
Spoiler: Survey (EN) / Sondage (FR)
Spoiler: Test servers
[IMG]
[IMG] Automated World Reset
[IMG] Sounds, action bars and titles messages
[IMG] Custom MOTD per Gamestate
[IMG] Tab header and footer
[IMG] Ingame Kits
[IMG] Custom rewards per kill/death/win/loose
[IMG] Ingame Boosters
[IMG] Custom Database (for statistics)
[IMG] Ingame Ranking
[IMG] Hub redirection when the game is finished
[IMG] Custom Scoreboard/Messages
[IMG] Possibility to Sell Kits
[IMG] No-Flicker Scoreboard
[IMG] Vault/LeaderHeads support
[IMG] Even more with updates :) !
[IMG]
<> = required, () = suggestion.
/sw help ➽ show the help menu
/sw setlobby ➽ set the lobby
/sw addbooster ➽ add a booster at your position
/sw clearboosters ➽ clear all saved location for boosters
/sw addspawn <team> (blue/red/spec) ➽ add a spawn for the team <team>
/sw clearspawns <team> (blue/red/spec) ➽ clear all spawns for the team <team>
/sw start ➽ shorten the begin countdown
/sw give ➽ give you all sheeps (cheating is bad :p)
/sw changeowner ➽ allows you to change the linked spigot account
/stats <player> ➽ show player's records
/hub ➽ go back hub
/lang ➽ List all available languages
[IMG]
Build your map, put it in your server folder and give it "world" as name
Make sure to set the default map's name to "world" in server.properties
Put UltimateSheepWars.jar in your plugins folder
Restart your server (never use reload!!)
Setup the game with /sw help
Stop your server
Edit the config to suit your needs
Start your server again
Have fun ! :)
Spoiler: Automatically restart your server after a game
[IMG]
Boarding Sheep ➽ this sheep allows you to land on the ennemy's side.
Dark Sheep ➽ Enemies close to this sheep will be blind until the sheep disappears.
Distorsion Sheep ➽ It creates distortions by throwing blocks and attract players.
Earth Quake Sheep ➽ It creates an earthquake during 10 seconds.
Explosive Sheep ➽ It creates an explosion where the sheep is landing.
Fragmentation Sheep ➽ When the sheep explosed, baby sheeps will be sent around and each baby will explose.
Frozen Sheep ➽ Around the frozen sheep, enemy will have a slowness effect. Moreover, it place snow in a radius of 8 blocks and makes water become ice.
Healer Sheep ➽ It heals fighters of its team.
Incendiary Sheep ➽ It creates an explosion with fire.
Intergalactic Sheep ➽ Launch this sheep on enemy’s side, it will create a meteor rain on the sheep position.
Thunder Sheep ➽ When this sheep is landing, it creates thunderbolts around.
Remote Sheep ➽ Use this sheep and take the control with its vision: move it with standard keyboard controls. When it is in expected position, you have to sneak and the sheep will explose.
Seeker Sheep ➽ It moves automatically towards the nearest player and explodes.
Swap Sheep ➽ It switches position between the player who is launching this sheep and the nearest enemy.
Glowing Sheep ➽ It adds a glowing effect to nearby ennemies. (1.9 or higher only)
[IMG]
A booster is a wool block. Lifetime of a booster is configurable in the config file. When a player hit it with an arrow, the block will give bonus abilities to the player’s team. Different kind of bonus abilities are:
Arrow Knockback Booster ➽ Add a knockback effect on the target of the arrow
Arrow Fire Booster ➽ Add a fire effect on the target of the arrow
More Sheep Booster ➽ Give one sheep more to the team
Nausea Booster ➽ It adds a nausea effect to the enemy team
Poison Booster ➽ It adds a poison effect to the enemy team
Regeneration Booster ➽ Grow up the life level for every player in the player’s team
Resistance Booster ➽ Give damage protection for every player in the player’s team
[IMG]
When you are waiting before the game starts, you can choose a kit that you will use during the battle, here under the following kits:
More Health ➽ Increase health by 2 ♥
Better Bow ➽ Increase your bow and give it critical or punch
Better Sword ➽ Improve your sword by giving you a stone sword (instead of a wooden)
More Sheep ➽ Additional luck to receive more sheeps than the other players
Builder ➽ Give you some blocks of sand, bricks and an anvil, from the beginning of the game
Destroyer ➽ Give you a lot of TNT that you can launch with right click
Mobility ➽ Improve your speed and jump
Armored Sheep ➽ Increase health of your sheeps
[IMG]
sheepwars.admin ➽ allows you to use all sheepwars commands (with /sw)
sheepwars.teams.bypass ➽ allows you to join any team whithout restrictions
sheepwars.vip ➽ allows you to join full servers
sheepwars.kit.morehealth ➽ allows you to use the More health kit
sheepwars.kit.betterbow ➽ allows you to use the Better bow kit
sheepwars.kit.bettersword ➽ allows you to use the Better sword kit
sheepwars.kit.moresheep ➽ allows you to use the More sheep kit
sheepwars.kit.builder ➽ allows you to use the Builder kit
sheepwars.kit.destroyer ➽ allows you to use the Builder kit
sheepwars.kit.mobility ➽ allows you to use the Mobility kit
sheepwars.kit.armoredsheep ➽ allows you to use the Armored sheep kit
[IMG]
The file configuration is very full of settings that you can edit:
• Kits (required wins) • Enable spectators to join • Bungeecord settings • MySQL settings • MOTD • Etc.
Code (Text):
#===============# UltimateSheepWars settings #===============#
#Edit this file to suit your needs and Have Fun~!
#
#You can change the in-game prefix
#Note: Use color codes (&1, &3, &l,...)
prefix: '&8[&9SheepWars&8]'
#
#The fallback server is the name of the server where
#people are automatically redirect after the game.
#Note: For BungeeCord ONLY!
fallback-server-name: none
#
#Countdown before game starts (in seconds)
countdown-before-starting: 60
#
#Amount of players which are required
#to start the countdown (minimum of 2)
min-players-to-start: 6
#
#To set up max players, simply
#change it in your server.properties
#Players with 'sheepwars.vip' permission will be able
#to join full servers
#
#The game time (in minutes)
game-time: 20
#
#Time when all players will be given a boarding sheep every minute (in minutes)
#Occasionally used to stop the game faster.(put 0 to disable)
boarding-time: 10
#
#Interval between a give of sheep
give-sheep-seconds: 40
#
#Interval between a spawn of a booster
booster-interval-seconds: 30
#
#Time before a booster disapeared
booster-life-time-seconds: 10
#
#Command to execute
#when the game is finished ('stop' or 'restart')
dispatch-command: 'stop'
#
#Enable or not players to join
#a game which is already started (in spectator mode)
enable-join-for-spectate: true
#
#Wright down your server name, place holder or
#whatever you want to be show in the scoreboard
scoreboard-decoration: 'my.server.com'
#
#Automatically generate a new language file when
#a player from another country join the game.
#Example: A french Guy join the game and as
#the plugin have no French language in its language/ folder
#it will create a new one.
auto-generate-language: true
#
#===============# Sheep settings #===============#
#
#Countdown before a sheep explode (in seconds) (useful only for explosive, incendiary and fragmentation sheep)
sheep-countdown-before-explosion: 5
#
#The power when you launch sheep (depending on your map size to launch the sheep from one side to another)
sheep-launch-velocity: 2.2
#
#The default health of sheeps (half-hearts)
sheep-health: 8
#
#===============# Item settings #===============#
#You can configure the item
#id of each items on join
item:
kit-id: 130
# -> 130 = Enderchest
return-to-hub-id: 355
# -> 355 = Bed
particles-on-id: 369
# -> 369 = Blaze rod
particles-off-id: 280
# -> 280 = Stick
#-----# Team items #-----#
team-blue: 425
team-red: 425
#You can set the id of the item
#to be used to represent each team
# -> 425 = banner
#Banner,ink sack,wool,... will be automatically colorized!
#
#===============# Reward settings #===============#
#Here you can specify a reward for a player
#when he got a kill/dead/win/lose
#For example: do a command or give money
#NOTE: If you want to send a message without the "CONSOLE: ..."
#which is used by the "tell" command, you could use "tellraw"
#Tellraw generator: https://www.minecraftjson.com/
rewards:
on-kill:
vault-reward: 0
do-command: false
commands:
- 'tell %PLAYER% You got a kill!'
- 'eco give %PLAYER% 10'
on-death:
vault-reward: 0
do-command: false
commands:
- 'eco remove %PLAYER% 10'
on-win:
vault-reward: 0
do-command: false
commands:
- 'eco give %PLAYER% 50'
on-lose:
vault-reward: 0
do-command: false
commands:
- 'eco remove %PLAYER% 50'
#
#===============# Kit settings #===============#
#Enable permissions to get a kit. (Permission plugin required to manage them)
enable-permissions: false
#
#Enable ingame shop (Vault, economy and permission plugin are required)
#Note: kit bought by players will be stored using permissions)
enable-ingame-shop: false
#
#Enable all kits for free ?
enable-all-kits: true
#
#Also and Either you can use 'required-wins' to get a kit (You will need a database)
enable-required-wins: false
kit:
more-health:
#How many wins are required (don't change this value if you have not enable required-wins)
required-wins: 5
#How much costs this kit (don't change this value if you have not enable ingame-shop)
vault-price: 15.0
better-bow:
required-wins: 10
vault-price: 20.0
better-sword:
required-wins: 10
vault-price: 20.0
more-sheep:
required-wins: 12
vault-price: 22.0
builder:
required-wins: 15
vault-price: 25.0
destroyer:
required-wins: 20
vault-price: 30.0
mobility:
required-wins: 15
vault-price: 25.0
armored-sheep:
required-wins: 20
vault-price: 30.0
#
#===============# MySQL settings #===============#
#Connect the game to a mysql database to save
#players stats. (Not needed but better)
mysql:
#Enable or not mysql settings ?
enable: false
free-host: false
#If you have no database and you want to save stats, you just have to put free-host to true.
#[!] THE FREE-HOST FEATURE ISN'T ACTUALLY AVAILABLE.
#If you have your own database, you can setup the host, database, user and password used.
#(port is 3306 by default)
host: localhost
port: 3306
database: sheepwars
user: root
pass: root
#If database is enable, how many players to show in the ranking?
ranking-top: 10
#===============# MOTD states #===============#
#Setup the MOTD of the server for different game states
game-state:
lobby: "&2\u2714 &aWaiting &2\u2714"
in-game: "&4\u2716 &cRunning &4\u2716"
post-game: "&6\u2261 &eEnding &6\u2261"
terminated: "&5\u26A0 &dRestarting &5\u26A0"
#
#===============# End of file #===============#
[IMG]
In this section, I will explain you how players can receive different messages depending on their own language.
In the "UltimateSheepWars/languages" folder, you will have this file: "x_X.yml" which contents basic language = English. When a new player join the host, a new file is created to be customized by the adminstrator. For example, as my language is set in French, when i will join the server, a new language file named "fr_FR.yml" will be created. Then, for each english message (in "fr_FR.yml"), the administrator can write the message in the player language.
So, if the administrator use this functionnality, each player receive message in their own language.
If you don't want to use this functionnality, (that i can understand because you will need to translate a lot of words), you can simply put "auto-generate-language" to false (in config file) and just edit the default language ("x_X.yml") which will be applied to every player.
By the way, i've already done a translation in French that you can find here. Hope that it will help you ;)
> French version <
[IMG]
[OLD Version] First trailer of the plugin (verrry old haha)
[OLD Version] French tutorial (Thanks to @Nevers25 ):
[IMG]
[IMG]
➥When you join the game
[IMG]
➥The help menu
[IMG]
➥ a booster !
[IMG]
➥Frozen sheep in action
[IMG]
➥ Kit menu (stained glass color depends on your team)
[IMG]
➥ Check your stats in kit menu or with /stats <player> command
[IMG]
➥ Ranking by Kills, Deaths and all other available stats
[IMG]
➥ Language adaptation + animated scoreboard
[IMG]
➥ When you launch a TNT with Destroyer kit
[IMG]
➥Ending title (+ fireworks)
[IMG]
I've created a map for my plugin. You can see it below:
Spoiler: Map: FlyingMachines
You can also create your own map ;)
[IMG]
This plugin requires Java 8, spigot 1.8.8 to 1.10 and a decompiler like 7zip or Winrar to extract the plugin from his container (.zip).
WARNING: This plugin is not compatible with WorldGuard.
[IMG]
Q: "Its MYSQL connection optionale or needed ?"
A: "Optionale"
Q: "This plugin is coded for Bungeecord or Spigot ?"
A: "My plugin can be used on a spigot server. (connected or not, to Bungeecord)"
Q: "Can I set up 2 arenas on same server ?"
A: "You cannot run other minigames with my plugin. (on the same server, of course)"
Q: "This plugin support multi arena ?"
A: "Is on the todo list." ;)
Q: "Do you accept another payment system than PayPal ?"
A: "Yes, PaySafeCard and others if asked."
[IMG]
You are not allowed to -Redacted- this plugin, or post it on another website
You may not decompile this plugin or modify it
NO REFUNDS!
I’m not obligated to do updates at a specific time, BUT that doesn't mean i wont do updates, just to clear some things up
UltimateSheepWars is the intellectual property of myself, you will not try to reproduce it and claim it as your own.
Any failure to abide by this agreement will result in an automatically destruction of the plugin and if there is recurrence, an higher method will be choosen (do not underestimate the power of java)
Finally, have fun with my plugin and If you find any bugs or issues, don't leave a bad rating, just private message me on the forums and it'll be fixed as soon as possible.
Have any suggestions? Leave them in the discussion page or PM me!
What i am working on for next update (link not always available)
If you need support, use discussion forum or the "Get support" button to join the Skype conversation. And don't forget to leave a review :)
1.81.91.10
Contributors:
@6985jjorda (Translator), @jeussa (Instant Firework Effect), @tazmast3r (Beta tester)
[IMG]
UltimateSheepWars, is a game in which two teams have to fight with sheep launched. The winner is the last team alive. The sheeps have several abilities. For winning, players can choose a kit and during the war, some boosters will randomly come up.
Spoiler: Survey (EN) / Sondage (FR)
Spoiler: Test servers
[IMG]
[IMG] Automated World Reset
[IMG] Sounds, action bars and titles messages
[IMG] Custom MOTD per Gamestate
[IMG] Tab header and footer
[IMG] Ingame Kits
[IMG] Custom rewards per kill/death/win/loose
[IMG] Ingame Boosters
[IMG] Custom Database (for statistics)
[IMG] Ingame Ranking
[IMG] Hub redirection when the game is finished
[IMG] Custom Scoreboard/Messages
[IMG] Possibility to Sell Kits
[IMG] No-Flicker Scoreboard
[IMG] Vault/LeaderHeads support
[IMG] Even more with updates :) !
[IMG]
<> = required, () = suggestion.
/sw help ➽ show the help menu
/sw setlobby ➽ set the lobby
/sw addbooster ➽ add a booster at your position
/sw clearboosters ➽ clear all saved location for boosters
/sw addspawn <team> (blue/red/spec) ➽ add a spawn for the team <team>
/sw clearspawns <team> (blue/red/spec) ➽ clear all spawns for the team <team>
/sw start ➽ shorten the begin countdown
/sw give ➽ give you all sheeps (cheating is bad :p)
/sw changeowner ➽ allows you to change the linked spigot account
/stats <player> ➽ show player's records
/hub ➽ go back hub
/lang ➽ List all available languages
[IMG]
Build your map, put it in your server folder and give it "world" as name
Make sure to set the default map's name to "world" in server.properties
Put UltimateSheepWars.jar in your plugins folder
Restart your server (never use reload!!)
Setup the game with /sw help
Stop your server
Edit the config to suit your needs
Start your server again
Have fun ! :)
Spoiler: Automatically restart your server after a game
[IMG]
Boarding Sheep ➽ this sheep allows you to land on the ennemy's side.
Dark Sheep ➽ Enemies close to this sheep will be blind until the sheep disappears.
Distorsion Sheep ➽ It creates distortions by throwing blocks and attract players.
Earth Quake Sheep ➽ It creates an earthquake during 10 seconds.
Explosive Sheep ➽ It creates an explosion where the sheep is landing.
Fragmentation Sheep ➽ When the sheep explosed, baby sheeps will be sent around and each baby will explose.
Frozen Sheep ➽ Around the frozen sheep, enemy will have a slowness effect. Moreover, it place snow in a radius of 8 blocks and makes water become ice.
Healer Sheep ➽ It heals fighters of its team.
Incendiary Sheep ➽ It creates an explosion with fire.
Intergalactic Sheep ➽ Launch this sheep on enemy’s side, it will create a meteor rain on the sheep position.
Thunder Sheep ➽ When this sheep is landing, it creates thunderbolts around.
Remote Sheep ➽ Use this sheep and take the control with its vision: move it with standard keyboard controls. When it is in expected position, you have to sneak and the sheep will explose.
Seeker Sheep ➽ It moves automatically towards the nearest player and explodes.
Swap Sheep ➽ It switches position between the player who is launching this sheep and the nearest enemy.
Glowing Sheep ➽ It adds a glowing effect to nearby ennemies. (1.9 or higher only)
[IMG]
A booster is a wool block. Lifetime of a booster is configurable in the config file. When a player hit it with an arrow, the block will give bonus abilities to the player’s team. Different kind of bonus abilities are:
Arrow Knockback Booster ➽ Add a knockback effect on the target of the arrow
Arrow Fire Booster ➽ Add a fire effect on the target of the arrow
More Sheep Booster ➽ Give one sheep more to the team
Nausea Booster ➽ It adds a nausea effect to the enemy team
Poison Booster ➽ It adds a poison effect to the enemy team
Regeneration Booster ➽ Grow up the life level for every player in the player’s team
Resistance Booster ➽ Give damage protection for every player in the player’s team
[IMG]
When you are waiting before the game starts, you can choose a kit that you will use during the battle, here under the following kits:
More Health ➽ Increase health by 2 ♥
Better Bow ➽ Increase your bow and give it critical or punch
Better Sword ➽ Improve your sword by giving you a stone sword (instead of a wooden)
More Sheep ➽ Additional luck to receive more sheeps than the other players
Builder ➽ Give you some blocks of sand, bricks and an anvil, from the beginning of the game
Destroyer ➽ Give you a lot of TNT that you can launch with right click
Mobility ➽ Improve your speed and jump
Armored Sheep ➽ Increase health of your sheeps
[IMG]
sheepwars.admin ➽ allows you to use all sheepwars commands (with /sw)
sheepwars.teams.bypass ➽ allows you to join any team whithout restrictions
sheepwars.vip ➽ allows you to join full servers
sheepwars.kit.morehealth ➽ allows you to use the More health kit
sheepwars.kit.betterbow ➽ allows you to use the Better bow kit
sheepwars.kit.bettersword ➽ allows you to use the Better sword kit
sheepwars.kit.moresheep ➽ allows you to use the More sheep kit
sheepwars.kit.builder ➽ allows you to use the Builder kit
sheepwars.kit.destroyer ➽ allows you to use the Builder kit
sheepwars.kit.mobility ➽ allows you to use the Mobility kit
sheepwars.kit.armoredsheep ➽ allows you to use the Armored sheep kit
[IMG]
The file configuration is very full of settings that you can edit:
• Kits (required wins) • Enable spectators to join • Bungeecord settings • MySQL settings • MOTD • Etc.
Code (Text):
#===============# UltimateSheepWars settings #===============#
#Edit this file to suit your needs and Have Fun~!
#
#You can change the in-game prefix
#Note: Use color codes (&1, &3, &l,...)
prefix: '&8[&9SheepWars&8]'
#
#The fallback server is the name of the server where
#people are automatically redirect after the game.
#Note: For BungeeCord ONLY!
fallback-server-name: none
#
#Countdown before game starts (in seconds)
countdown-before-starting: 60
#
#Amount of players which are required
#to start the countdown (minimum of 2)
min-players-to-start: 6
#
#To set up max players, simply
#change it in your server.properties
#Players with 'sheepwars.vip' permission will be able
#to join full servers
#
#The game time (in minutes)
game-time: 20
#
#Time when all players will be given a boarding sheep every minute (in minutes)
#Occasionally used to stop the game faster.(put 0 to disable)
boarding-time: 10
#
#Interval between a give of sheep
give-sheep-seconds: 40
#
#Interval between a spawn of a booster
booster-interval-seconds: 30
#
#Time before a booster disapeared
booster-life-time-seconds: 10
#
#Command to execute
#when the game is finished ('stop' or 'restart')
dispatch-command: 'stop'
#
#Enable or not players to join
#a game which is already started (in spectator mode)
enable-join-for-spectate: true
#
#Wright down your server name, place holder or
#whatever you want to be show in the scoreboard
scoreboard-decoration: 'my.server.com'
#
#Automatically generate a new language file when
#a player from another country join the game.
#Example: A french Guy join the game and as
#the plugin have no French language in its language/ folder
#it will create a new one.
auto-generate-language: true
#
#===============# Sheep settings #===============#
#
#Countdown before a sheep explode (in seconds) (useful only for explosive, incendiary and fragmentation sheep)
sheep-countdown-before-explosion: 5
#
#The power when you launch sheep (depending on your map size to launch the sheep from one side to another)
sheep-launch-velocity: 2.2
#
#The default health of sheeps (half-hearts)
sheep-health: 8
#
#===============# Item settings #===============#
#You can configure the item
#id of each items on join
item:
kit-id: 130
# -> 130 = Enderchest
return-to-hub-id: 355
# -> 355 = Bed
particles-on-id: 369
# -> 369 = Blaze rod
particles-off-id: 280
# -> 280 = Stick
#-----# Team items #-----#
team-blue: 425
team-red: 425
#You can set the id of the item
#to be used to represent each team
# -> 425 = banner
#Banner,ink sack,wool,... will be automatically colorized!
#
#===============# Reward settings #===============#
#Here you can specify a reward for a player
#when he got a kill/dead/win/lose
#For example: do a command or give money
#NOTE: If you want to send a message without the "CONSOLE: ..."
#which is used by the "tell" command, you could use "tellraw"
#Tellraw generator: https://www.minecraftjson.com/
rewards:
on-kill:
vault-reward: 0
do-command: false
commands:
- 'tell %PLAYER% You got a kill!'
- 'eco give %PLAYER% 10'
on-death:
vault-reward: 0
do-command: false
commands:
- 'eco remove %PLAYER% 10'
on-win:
vault-reward: 0
do-command: false
commands:
- 'eco give %PLAYER% 50'
on-lose:
vault-reward: 0
do-command: false
commands:
- 'eco remove %PLAYER% 50'
#
#===============# Kit settings #===============#
#Enable permissions to get a kit. (Permission plugin required to manage them)
enable-permissions: false
#
#Enable ingame shop (Vault, economy and permission plugin are required)
#Note: kit bought by players will be stored using permissions)
enable-ingame-shop: false
#
#Enable all kits for free ?
enable-all-kits: true
#
#Also and Either you can use 'required-wins' to get a kit (You will need a database)
enable-required-wins: false
kit:
more-health:
#How many wins are required (don't change this value if you have not enable required-wins)
required-wins: 5
#How much costs this kit (don't change this value if you have not enable ingame-shop)
vault-price: 15.0
better-bow:
required-wins: 10
vault-price: 20.0
better-sword:
required-wins: 10
vault-price: 20.0
more-sheep:
required-wins: 12
vault-price: 22.0
builder:
required-wins: 15
vault-price: 25.0
destroyer:
required-wins: 20
vault-price: 30.0
mobility:
required-wins: 15
vault-price: 25.0
armored-sheep:
required-wins: 20
vault-price: 30.0
#
#===============# MySQL settings #===============#
#Connect the game to a mysql database to save
#players stats. (Not needed but better)
mysql:
#Enable or not mysql settings ?
enable: false
free-host: false
#If you have no database and you want to save stats, you just have to put free-host to true.
#[!] THE FREE-HOST FEATURE ISN'T ACTUALLY AVAILABLE.
#If you have your own database, you can setup the host, database, user and password used.
#(port is 3306 by default)
host: localhost
port: 3306
database: sheepwars
user: root
pass: root
#If database is enable, how many players to show in the ranking?
ranking-top: 10
#===============# MOTD states #===============#
#Setup the MOTD of the server for different game states
game-state:
lobby: "&2\u2714 &aWaiting &2\u2714"
in-game: "&4\u2716 &cRunning &4\u2716"
post-game: "&6\u2261 &eEnding &6\u2261"
terminated: "&5\u26A0 &dRestarting &5\u26A0"
#
#===============# End of file #===============#
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In this section, I will explain you how players can receive different messages depending on their own language.
In the "UltimateSheepWars/languages" folder, you will have this file: "x_X.yml" which contents basic language = English. When a new player join the host, a new file is created to be customized by the adminstrator. For example, as my language is set in French, when i will join the server, a new language file named "fr_FR.yml" will be created. Then, for each english message (in "fr_FR.yml"), the administrator can write the message in the player language.
So, if the administrator use this functionnality, each player receive message in their own language.
If you don't want to use this functionnality, (that i can understand because you will need to translate a lot of words), you can simply put "auto-generate-language" to false (in config file) and just edit the default language ("x_X.yml") which will be applied to every player.
By the way, i've already done a translation in French that you can find here. Hope that it will help you ;)
> French version <
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[OLD Version] First trailer of the plugin (verrry old haha)
[OLD Version] French tutorial (Thanks to @Nevers25 ):
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➥When you join the game
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➥The help menu
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➥ a booster !
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➥Frozen sheep in action
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➥ Kit menu (stained glass color depends on your team)
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➥ Check your stats in kit menu or with /stats <player> command
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➥ Ranking by Kills, Deaths and all other available stats
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➥ Language adaptation + animated scoreboard
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➥ When you launch a TNT with Destroyer kit
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➥Ending title (+ fireworks)
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I've created a map for my plugin. You can see it below:
Spoiler: Map: FlyingMachines
You can also create your own map ;)
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This plugin requires Java 8, spigot 1.8.8 to 1.10 and a decompiler like 7zip or Winrar to extract the plugin from his container (.zip).
WARNING: This plugin is not compatible with WorldGuard.
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Q: "Its MYSQL connection optionale or needed ?"
A: "Optionale"
Q: "This plugin is coded for Bungeecord or Spigot ?"
A: "My plugin can be used on a spigot server. (connected or not, to Bungeecord)"
Q: "Can I set up 2 arenas on same server ?"
A: "You cannot run other minigames with my plugin. (on the same server, of course)"
Q: "This plugin support multi arena ?"
A: "Is on the todo list." ;)
Q: "Do you accept another payment system than PayPal ?"
A: "Yes, PaySafeCard and others if asked."
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You are not allowed to -Redacted- this plugin, or post it on another website
You may not decompile this plugin or modify it
NO REFUNDS!
I’m not obligated to do updates at a specific time, BUT that doesn't mean i wont do updates, just to clear some things up
UltimateSheepWars is the intellectual property of myself, you will not try to reproduce it and claim it as your own.
Any failure to abide by this agreement will result in an automatically destruction of the plugin and if there is recurrence, an higher method will be choosen (do not underestimate the power of java)
Finally, have fun with my plugin and If you find any bugs or issues, don't leave a bad rating, just private message me on the forums and it'll be fixed as soon as possible.
Have any suggestions? Leave them in the discussion page or PM me!
What i am working on for next update (link not always available)
If you need support, use discussion forum or the "Get support" button to join the Skype conversation. And don't forget to leave a review :)