⭕| UltimateHeadGapples edible heads that do actions |

SpigotVIP ⭕| UltimateHeadGapples edible heads that do actions | 1.0.5

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This is a plugin that allows your players to drop heads when they die which can be used with right click allowing you to perform actions such as hitting them, absorbing them, making sounds, giving them regeneration, etc. It works from 1.8 to 1.21.1 .If you want a request, bug report or more please join our discord

Instalation:
1-
Buy the plugin & download it
2- Install it on your server
3- Have fun!
4- Review The plugin

Usage:
/uhg reload:
Command to reload the plugin (permission: uhg.reload)
If you want to use placeholders, you need PlaceholderAPI

# __ ______ _ __ __ __ ________ __
# / / / / / /_(_)___ ___ ____ _/ /____ / / / /__ ____ _____/ / ____/___ _____ ____ / /__ _____
# / / / / / __/ / __ `__ \/ __ `/ __/ _ \/ /_/ / _ \/ __ `/ __ / / __/ __ `/ __ \/ __ \/ / _ \/ ___/
# / /_/ / / /_/ / / / / / / /_/ / /_/ __/ __ / __/ /_/ / /_/ / /_/ / /_/ / /_/ / /_/ / / __(__ )
# \____/_/\__/_/_/ /_/ /_/\__,_/\__/\___/_/ /_/\___/\__,_/\__,_/\____/\__,_/ .___/ .___/_/\___/____/
# /_/ /_/

amount: 1
ignoreGameruleKeepInventory: true # If true, the skull will drop even if the keepInventory gamerule is set to true
item:
name: "<gold>%player_name%'s Skull"
lore:
- "<white>This is the skull of <red>%player_name%"

# The following actions will be executed when the item is right-clicked
# Usable actions:
# - "[effect] <effect> <amplifier:number> <duration:number> <particles:boolean>" see for effects: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html
# - "[message] <message>" will send a message to the player
# - "[broadcast] <message>" will broadcast a message to the server
# - "[playsound] <sound> <pitch:number>" will play a sound to the player see for sounds: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
# - "[console] <command>" will execute a command as the console
# - "[player] <command>" will execute a command as the player
# - "[delay] <seconds:number>" will delay the next action by the specified amount of seconds
actions:
- "[effect] REGENERATION 10 1 true"
- "[message] <green>You used the skull of %player_name%"
- "[broadcast] <green>%player_name% used %player_name%'s skull"
- "[sound] ENTITY_EXPERIENCE_ORB_PICKUP 1 1"
Author
Wifi
Downloads
8
Views
180
First release
Last update
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