Jax - Circus Trickster
A mischievous circus boss inspired by Jax from The Amazing Digital Circus. Fight a tall purple rabbit with a yellow grin, detailed gloves, coral overalls and subtle Minecraft block textures.
jax-poster-1.1.0.gif

Included​

Boss (ModelEngine & MythicMobs)​

  • Jax - Circus Trickster - a configurable hostile boss with 350 health by default
  • Wind-up punch and glove flurry - a timed punch and four alternating glove strikes with cream sparks from the animated hands
  • Confetti toss - a dodgeable projectile launched from the animated glove with a curled cream-colored tail
  • Rabbit stomp - purple warning rings and an expanding cream shockwave before an area attack with knockback; move beyond four blocks to escape
  • Mocking laugh - below half health, Jax can taunt with a rising purple particle spiral before gaining a short speed burst
  • Eight animations - idle, walk, punch, flurry, toss, stomp, taunt and hurt
  • Edit health, damage, movement, attack cooldowns and effects in the included MythicMobs configs. No automatic boss spawns or terrain destruction.

Jax Plushie (Nexo)​

A seated, placeable plushie with tall ears, stitched purple fabric, a yellow grin, little gloves and coral overalls. Give it with /nexo give jax_plushie 1 YOUR_NAME, place it on the ground, then break it to pick it up. Decorative, non-solid furniture; requires Nexo and Java 26.1 or newer.

Resource Pack​

  • Editable ModelEngine blueprint with embedded texture and animations
  • Nexo placeable plushie model, texture and furniture config, plus the collectible inventory icon
  • Ready-to-merge plugin folders, file hashes and simple instructions.txt
The new 25 fps poster shows the released boss and plushie, with 1.25x boss playback, smooth transitions and effects synchronized to the MythicMobs skill delays. Version 1.1.1 implements these effect motifs in game using native MythicMobs dust particles. Minecraft sprites and lighting differ from the studio spheres; the live stomp warning marks the full four-block damage radius and the projectile follows its real target. This GIF remains a studio render, not recorded gameplay.

Requirements​

Required: Paper, ModelEngine R4 / UltimateModelEngine and MythicMobs Premium.
Optional: Nexo for the collectible icon and combined resource-pack delivery; required for the placeable plushie. The plushie uses Java 26.1+ model rotations. The icon does not summon the boss. Dependency plugin JARs are not included.

Installation​

  1. Stop your server, back up your plugins and resource pack, then merge the ZIP's plugins folder into your server. Preserve existing files.
  2. Start the server, let ModelEngine build the blueprint, then rebuild and deliver your combined resource pack. Without Nexo, omit its folder and use your existing ModelEngine pack host.
  3. Accept the pack and, as an operator, run /mm mobs spawn JaxBoss 1 in an open arena. Follow instructions.txt for configuration and troubleshooting.

Tested Setup​

Paper 26.1.1, UltimateModelEngine R4.1.1-UME.1, MythicMobs Premium 5.13.1 and Nexo2 2.0.0-dev.1. Server loading, pack delivery, boss spawn, damage and effect packets were tested. The new plushie item and its furniture entities were verified with a connected test client. The model and all clips were visually reviewed in exported renders. The owner checked and accepted the 1.1.1 effects in game. Balance tuning remains; the random low-health taunt trigger was not isolated in the combat test. Other versions and Bedrock/Geyser appearance are not verified.
Updating from 1.1.0: replace Skills/JaxBoss.yml and add Skills/JaxEffects.yml, then run /mm reload. Models, plushie and client resource pack are unchanged.
Author
Wifi
Downloads
9
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409
First release
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Latest updates

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  3. 1.2.0

    Adds ItemsAdder support for the Jax collectible icon and placeable plushie. Actual-client...
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