players can run /server before logging in
(SOLVED)
I recommend the AuthMe == (AuthMeReloaded) plugin because it is a more secure authentication program.
I have also used LoginSecurity and found minor bugs during the game.
AuthMe == (AuthMeReloaded) also has the same bug at the beginning that...
Check your console while server up. Maybe some errors shows up/spamming in console.
And why are you running two identical plugins, just with a different working principle.
@BlackSpigot.comI am reaching you about support for the Unity/VrChat Section of BlackSpigot.com. Please open a conversation with me I will send my discord. I need more file space in order to upload models, witch is what people want.