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Welcome to Advanced Destruction Series: Lightning Strike
• Creating the terrain
We will be creating this entire scene in Houdini from scratch, including all the effects, geometry, and compositing.
We will start by first creating a terrain, using the heightfield workflow.
We are going to use multiple cutting techniques to obtain fractured pieces only where we need them.
For the simulation we will create a custom vector...
CGCircuit - Advanced Destruction Series: Lightning Strike
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