Fruit Digging bomb scattering algorithm

M

minhperry02

Guest
Member
I'm currently cooking an Angular-based carnival Fruit Digging simulator:
1727981249736.png

So far, I've gotten all the fruit logic done. The content of the grid is simply an index-based array of fruits or bombs. The grid generation works as follow:
JavaScript:

Code:
// Pseudo-code
let frequencies = Map<Fruit | Bomb, number> // with fruits and bomb adding up to 49.
let final = Array(49)
    
function generateGrid() {
    let available = for each entry in frequencies, Array(length).fill(fruit)

    do...

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