/u/Daxaroodles
Guest
Member
![]() | I was inspired by garocromwell's post to try and make mathematically accurate End rings. Each pixel is 4,000 blocks wide, which in total makes this 10,240,000 blocks wide. I used an online seed viewing tool to measure the sizes of the first 10 rings (+ ring #15), then I used Desmos' graphing calculator to attempt to make a line of best fit. I'm probably off by 100-1,000 blocks here and there, but I don't think it really matters since, y'know, each pixel is 4,000 blocks wide. Here's the calculations I came up with: Ring thickness: y = 99835 / ((x / 7.243223171) + 1) Void thickness (before each ring): y = (153560 / ((x / 4.1) + 0.55)) / 2 + 14730 The first ring is 0, not 1, so be careful when using these lol. To calculate how wide each ring actually is, I just summed the thickness of all prior rings/void gaps. I was originally going to draw this with an actual seed finder, but then I realised it was too difficult so I used Gamemaker instead. The image was rendered as orthographic rather than perspective, and although I could probably fix that later to make it look more 3D, I'm pretty contempt with how it is now. And yes, I did render the 1,000 block gap between the main island and outer islands. submitted by /u/Daxaroodles [link] [comments] |
Continue reading...
free plugins
spigotmc
SpigotMC
minecraft paid for free
free minecraft paid plugins
free minecraft plugins
aac free
ewg free
Minecraft Premium Plugins
ewg free download
litebans free
epicworldgenerator free
free schematics
leaked schematics minecraft
schematics
schematics leaked
schematics free
minecraft schematics free
paid minecraft schematics free
paid minecraft schematics for free
free cracked plugins
free cracked minecraft plugins
plugins
featherboard download
featherboard plugin download
antiaura download
xenforo leaked
xenforo for free
xenforo addons