SCREENSHOTS
Spoiler: Transcript for all images
Image 1: Title card linking to the Github here
Image 2: Feature Listings
- 1: Custom biome colors, Allowing for users to modify the colors of sky, grass, leaves and other general foliage with other editable colors as well.
- 2: Locate and place items Fast, You are able to locate and teleport to and paste objects that are in the pack or that you have copied with the iris wand.
- 3 Custom Ore Generation, Every pack has a system in place that allows for you to make and distribute ores from global, to region, to biome specific ores.
- 4: MCA Pregenerator, Generate with an MCA generating system that can take use of the whole processor and up the speed to 90+ chunks a second.
- 5: Custom Block Support, We support plugins like Oraxen or ItemsAdder in adding custom blocks. (See their Wiki on how to add blocks)
- 6 Complex Jigsaw Structures, Iris's Jigsaw system allows for you to create multi-object structures like towns and villages with custom flags and items.
- 7: Fully customizable dimensions, make your own biomes regions dimensions and decorations with ease! no biome limits and no schematic limits.
- 8: Custom noise Generators, There are more than 50 possible noise generators default in iris, and you can make your own by using the fracturing system for infinitely possible generators.
- 9: Decoration, you can decorate caves, leaves, the sky and the ground with the decorator system, you can add anything anywhere from clutter to anything in the world.
- 10: Hotloading, Iris will automatically load any changes that you make in the configuration directly into the studio world. get into the studio with
Code (Text):
/iris studio open <packname> - 11: Large Objects, Schematics can be loaded as large as you want so long as you are able to save it you can load it
- 12: Configure Everything, when we say this, we mean it. every world from the ground up. Everything can be configured from ground to sky flavor and everything in between.
fpr the biome ideas, Trees, Colors, and everything else, thanks to the following:
- Pryxes
- Festive
- Exsilit
- Feh2
- Entebriesje
- LanguageCraft
- Putothere
- Nowhere
- Coco
- Relavis
- StrangeOne101
- Vatuu
Thanks to all who helped as well from the methods we had that made it nameless
- Inconceivable customization, By using Autocomplete in VSCode iris offers a full IDE Experience by offering Hotloading as well with the studio.
- True Parallel Generation, Iris utilizes as many CPU cores that you have available to load and generate with. and can out perform vanilla by 30% with the same setup and CPU scores
- Cascading is impossible, Objects can be HUGE simply overflowing them into a parallax buffer (the mantle) allowing a true natural feel without tree grids in vanilla
- Make and Share Projects, you can design a dimension or tweak existing ones then simply share the folders with your friends or we will host them on github!
IRIS NEEDS INTERNET CONNECTIONS TO DOWNLOAD DIMENSION PROJECTS
- If this is not possible you can download it here then just extract it to your packs folder in the iris plugin directory
- Don't rate the plugin if you are having issues with the free public packs that we don't have control over. (Overworld, NewHorizons, The_End... etc...) if you want to rate the plugin, rate it for the functionality that it offers
- You can upload them here after messaging us on discord
- Join Our Discord here
SERVERS RUNNING ADAPT & IRIS:
- [Adapt / Iris] : [1.19.2] : adapt.g.akliz.net [TESTING SERVER]
- [Adapt / Iris] : [1.19.2] : play.arbormc.org [ACTUAL SERVER]
- Maybe your sever? Let us Know on Discord!
Usage/Getting Started:
CREATING A WORLD:
- Let the server start once with iris before you install anything into Bukkit, or try and create a world.
- The server Should restart, if not restart Manually
- /iris create <worldname> (This creates a world with the default pack)
- Then set it as your default world should you want to
- See more here:
Docs: https://docs.volmit.com/iris/
See more screenshots at volmit.com
NOTE: Iris is version Dependent