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NewVillages - Add 12 new willages to your server. - Random generation - Unique structures - Ultra adaptable - Schematic - GUI
Native Minecraft Version: 1.19
Tested Minecraft Versions: 1.19
View attachment 59689
View attachment 59690
Multiple types of village
There are two types of villages:
the "regular" villages (there are 8 different ones),
the "premium" villages (there are 4 of them).
The main difference between the two lies in the size / width of the structures, the "premium" villages are built from very imposing structures, they can contain multiple surprises and their chests offer more rewards than the "regular" villages.
High Adaptability
villages are generated according to a multitude of patterns. They adapt very well to their environments. The generation of villages is done according to the space available in a radius defined in the config, the generation of villages does not terraform, and does not destroy blocks, except those which will become roads.
You have the option of increasing or decreasing the spacing between each structure, so you can generate spacious or tight villages.
depending on your wishes, it is possible to modify the maximum size of the villages, NewVillages will try his best to spawn a village
that suits your expectations.
Of course, it is also possible to change the spawn rate of the villages, according to your wishes.
Support MultiThreading
the village generation process is done on several threads. This considerably reduces any lags by optimizing the CPU load of your server.
The villages are then processed in parallel, one by one, without impacting the main thread.
your players will thus be able to enjoy the gaming experience offered by your server, without being disturbed by the generation of any villages
Schematic implementation
You will be able to create your own villages, based on your own WorldEdit schematics, the size, radius, and random spawnrate will be the same as the NewVillages normal ones ( depending on your configuration file ).
During a custom schematic village generation, each chest generated (present in a schematic) will contain automatically generated random loot (the amount of loot will depend on whether the village is premium or not)
Custom GUI
A custom GUI has been made to help you configuring the plugin without touching the configuration file.
You will also be able to load multiple village configurations presets.
these presets allow you to configure the size of the villages that will be spawned, in a single click (there is no need to reload, NewVillages will do it on its own).
Exemple: ( version 1.0 gif )
NewVillages - Add 12 new willages to your server. - Random generation - Unique structures - Ultra adaptable - Schematic - GUI
Native Minecraft Version: 1.19
Tested Minecraft Versions: 1.19
View attachment 59689
View attachment 59690
Multiple types of village
There are two types of villages:
the "regular" villages (there are 8 different ones),
the "premium" villages (there are 4 of them).
The main difference between the two lies in the size / width of the structures, the "premium" villages are built from very imposing structures, they can contain multiple surprises and their chests offer more rewards than the "regular" villages.
High Adaptability
villages are generated according to a multitude of patterns. They adapt very well to their environments. The generation of villages is done according to the space available in a radius defined in the config, the generation of villages does not terraform, and does not destroy blocks, except those which will become roads.
You have the option of increasing or decreasing the spacing between each structure, so you can generate spacious or tight villages.
depending on your wishes, it is possible to modify the maximum size of the villages, NewVillages will try his best to spawn a village
that suits your expectations.
Of course, it is also possible to change the spawn rate of the villages, according to your wishes.
Support MultiThreading
the village generation process is done on several threads. This considerably reduces any lags by optimizing the CPU load of your server.
The villages are then processed in parallel, one by one, without impacting the main thread.
your players will thus be able to enjoy the gaming experience offered by your server, without being disturbed by the generation of any villages
Schematic implementation
You will be able to create your own villages, based on your own WorldEdit schematics, the size, radius, and random spawnrate will be the same as the NewVillages normal ones ( depending on your configuration file ).
During a custom schematic village generation, each chest generated (present in a schematic) will contain automatically generated random loot (the amount of loot will depend on whether the village is premium or not)
Custom GUI
A custom GUI has been made to help you configuring the plugin without touching the configuration file.
You will also be able to load multiple village configurations presets.
these presets allow you to configure the size of the villages that will be spawned, in a single click (there is no need to reload, NewVillages will do it on its own).
Exemple: ( version 1.0 gif )