Some screenshots I took of a Ruined Portal to compare Bedrock's renderers

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Some screenshots I took of a Ruined Portal to compare Bedrock's renderers

With Vibrant Visuals being out in preview, I decided to take a few pics just to compare them. Pics are:

  • Fancy graphics, vanilla resources, brightness 0, 96 chunks (maxed out)
  • Vibrant Visuals w/ Render Dragon Features for Creators, vanilla resources, gamma 0.8825, bloom strength 20, 96 chunks (forced) - normal max render distance allowed is 24 for both deferred and RTX for me
  • Ray tracing, Cubeir's Vanilla RTX, 64 chunks (forced) - RTX does not have a brightness adjustment setting, doesn't render correctly when render distance is set higher than 64 chunks for me

Wasn't sure what flair to use for this, hope this is fine.

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