Storing values in items (Not item lore)

  • Thread starter Thread starter chuuousen
  • Start date Start date

chuuousen

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Has anyone figured out a way to store data that refer to a specific item or is stored in an item so you can do things like making custom system for an item having a specific amount of "lives" that reduces when you die or having values you can pull from it like damage or whatnot. AFAIK you cant read item lore to which would be the most simple way to do such a thing (simple with heavy emphasis as you would need to create a bunch a duplicate copies of an item manually and check each copy of it...

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