Tie progression together

N

NotchArrow

Guest
Member
All aspects of skyblock use numbers. Fortunes, xp boosts, damage, etc.
Because of these systems, it’s fairly straightforward to add new items with different stats.

Currently, skyblock progression is separated into very linear paths for multiple areas. I propose we change that by using crafting materials from other skills to make new items.

These items can create “gateway items”:
If I mine a lot and use expensive mining materials, I can get a jump start on farming by making a new tool

Or...

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