what’s wrong with this code? (optifine CIT]

D

Downloadable_Duck

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Member
just so you know this forum is now stackexchange

so basically i’m coding an optifine CIT for sheep wars. as far as i know, the sheep have UUIDs that change every item. so i turned to using names for CIT. here’s the code for the black hole sheep:

items=minecraft:skull
#the item that it replaces

model=item/item
#the model

texture=black_hole_sheep
#the texture

custom_name=Black Hole Sheep
#the custom name

so here’s the issue. the CIT totally works; it applies the texture onto the black...

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