This update fixes OreGems not working. I will be doing some more changes to OreGems here shortly.
Support Discord HERE
New heat stroke config added, HS-Time is in seconds as always.Code:Mechanics: HeatStroke: true HS-Effect: CONFUSION HS-Time: 30 HS-Boost: 1 SugarRush: false SugaryFoods: - COOKIE - PUMPKIN_PIE
Changed some default values which generate when you first generate a config file, by default it disables some mechanics you might not want on by default. Basically giving the option to manually toggle the more aggressive game mechanic changes.
Thanks
Added in some new legacy classes to make 1.8 support even more efficient so unneeded code isn't run.
If you're enjoying BRP, consider dropping a review. If you have feature suggests let me know.
Added in new config options to enable sheep to drop their skulls on death, I also renamed the skull for the cow/sheep drop so its more clean.
Code:RealisticDrops: DragonDrops: true EmeraldVillagers: true ChickenDrops: true CowHeads: false SheepHeads: false
Added the ability for cows to drop their heads on death, this can be disabled/enabled via the config.
by default it is disabled.Code:RealisticDrops: DragonDrops: true EmeraldVillagers: false ChickenDrops: false CowHeads: false
FIX
This update just fixes 2 config checks for 2 crafting recipes.
Thanks for the report, @Fargus
Consider leaving a review if you're enjoying BRP, it helps a lot.
Basically changed some of the code to only run if needed, It was checking things before it knew it even knew it needed to use them.
Also, if you wish to add LOGS to your punchDamageList you can use both,
LOGS & LOGS_2
They will basically cover all possible log types.
Let me know if you have any suggestions and consider dropping a review if you enjoy this plugin.
When you reload using /betterrealism reload it'll now give you a disclaimer about disabling/enabling crafting recipes.
If you want to enable/disable a recipe it requires a server reboot, this cannot be done by reloading BetterRealismPro. I had a few people contact me about this so I thought i'd add in a disclaimer.
Thanks.
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