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- The GUI system introduced in CSP v1.81 seems to be working very well
- If it doens't, let me know. So far it has only had one problem (typo in variables)
- Fixed typo in #TRAIL# and #VISUALRELOAD# variables
- Fixed break blocks
- In 1.13 they didn't break
- Also it seems like blacklist true didn't work, its also fixed now
- CrackShotPlus jar file now includes premade configurations for 1.8-1.14
- CSP will generate right premade configurations based on your server version
- Recoded whole file generation system
- It should not override any files, but as usual with this kind of things, backups are recommended.
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Keep in mind that this version is somewhat experimental and may contain even critical bugs which I haven't found yet. Report me bugs if you find any as usual!
UPDATING TO THIS VERSION FROM OLDER CSP VERSION
- Go to file.yml and add "guis" into that list, you're ready to go
- If you were using EFFECT then most likely your trails are now broken, update them to match PARTICLEs
Changelog
- Full recode in GUI systems
- Requested and paid by ultrapunisher97. Server ip: mcaim.com
- Check this video to see how it works
- Shows how to change trails, visual reloads and skins
- Also shows how to detach or attach attachments using this new system
- Shows ammo removing also
- Updating to this is rather simple
- Go to file.yml and add "guis" into that list, you're ready to go
- Added tab completors for each custom GUI command (if enabled)
- Added new permission csp.itemless.all or csp.itemless.<weapon>
- Able to detach, remove ammo and repair weapon using command without requiring item
- By default this permission isn't added
- Resource pack UPDATE!
- You can thank Dotoo for this! Server ip: play.strifemc.net
- Custom shoot sound added for EVERY weapon
- New resource pack is inside jar as usual. You can ask copy of it from me also
- Completely removed EFFECT usage
- In 1.8 added system to allow PARTICLE usage also!
- All particles can be found here https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
- If you were using EFFECT then most likely your trails are now broken, update them
- Added support for 1.14
- Also added support for custom model data!
- Added team friendly fire check for canHarm method
- Used in homing projectiles
- Added weapon durability
- Requested and paid by SpacePvP. Server ip: play.spacepvp.fr
- Used to make weapons die when certain amount of shots is shot using weapon
- Added better debugging for invalid material names when starting server
- CSP now loads even if there is invalid material names
- Fixed soulbound attachment
- Had typo there...
- Also fixed soulbound not removing fully from weapon when removing attachment
- Fixed shoot delay
- Another typo x)
- Fixed pumpkin on zoom in 1.13
- Material name had changed to CARVER_PUMPKIN instead of PUMPKIN
- Fixed glass pane regen and all that kind of materials regenerating
- Now sets block data in 1.13
- Removed /csp convert command
- Lot of unnecessary code removed
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- Dual wield packet is now updated after reload is completed
- Changed api version to 1.13
- You will have to update some material names in your configurations!!!
- Only if you're running 1.13 server
- Default weapons updated to support 1.13
- Potential fix for life steal
- Added shoot delay similar to delay between shots
- Difference is that this denies all same kind of weapons from shooting even in different slots
- Added only player kill for kill custom sounds
- Fixed reload all similar weapons
- Added held particles
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