FEUDAL - Kingdoms, Market with Supply and Demand, Challenges, Professions, Attributes

 FEUDAL - Kingdoms, Market with Supply and Demand, Challenges, Professions, Attributes 1.5.2

Minor bug fixes along with code optimization to reduce server load.
Minor bug fixes along with code optimization to reduce server load.
Last update did not fix the error
With the new Feudal Error Manager, minor errors can now be fixed easily. All errors are being sent directly to me, so I can take care of them before anyone notices or asks. This update fixes about 20 auto-reported errors.
Attribute -Redacted-:
This feature is not available to default players and they would need this permission: "feudal.commands.user.redistributeAttributes". This would allow them to use this command: "/f attributes". This will open up the attributes menu with their current attributes. They can then remove levels from one attribute and put it on another.

Kingdom log fixed:
The kingdomlog command was not working and it is now fixed.

New Market Permission:...
Sparing:
  • Fight other players including kingdom members and allies.
  • Command: /f spar <player> [bet]
  • Permission: feudal.commands.user.general.spar
New permissions:
  • feudal.commands.user.general.spar - can spar
  • feudal.commands.user.kingdoms.placechallenge - place a challenge
And other minor bug fixes.
A few updates ago, placeholderAPI was implemented, but it did not work.

This has been fixed.
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