Kingdoms+ Battle for Land, Might and Glory 1.8.8 - 1.12.2

 Kingdoms+ Battle for Land, Might and Glory 1.8.8 - 1.12.2 v14.2.16

Patched NullPointerException error
  • Fixed issue where some nexus may be left behind even after unclaiming
  • Attempted a fix for issue where Conquest Siege Breakers give permanent speed III after exploding
  • Added a safety net for kingdom player handling
  • Changed ally messages
  • Fixed issue where ally messages don't display when not enough members are online
  • Plugged a hole that caused lands to be corrupted sometimes when /k map is used
  • Fixed issue where using Droppers near turrets caused errors
  • Fixed issue where walking into kingdoms without lores caused an error when titlebarAPI is on
  • Slight optimisation of Land Manager
  • Fixed issue where demoting non-existent players didn't display a message
Added beta BotKingdoms API code. Devs can try to hook in it for now, but I'm still tweaking it. I may release an example source later on. Does not affect people who don't develop plugins with Kingdoms' API
  • Some code cleaning
  • Added debug land disappearing checker. If your land has been disappearing, toggle this to see information about it, and then send the info to me.
  • Added config option for owners to add certain worlds where Kingdoms can claim land without adding to their current land claims
  • Added Dynmap Kingdom color change to admin commands
  • Removed very very ancient kingdoms version land file converter.
  • Added more blocks that pressure mines can't be placed on
Code (Text):
add(Material.JUKEBOX);
add(Material.NOTE_BLOCK);
add(Material.PISTON_BASE);
add(Material.PISTON_EXTENSION);
add(Material.PISTON_STICKY_BASE);
add(Material.PISTON_MOVING_PIECE);
add(Material.FURNACE);
add(Material.CHEST);
add(Material.WORKBENCH);
add(Material.ENDER_CHEST);
add(Material.DISPENSER);
add(Material.GLOWSTONE);
add(Material.SEA_LANTERN);
add(Material.ENCHANTMENT_TABLE);
add(Material.ANVIL);
add(Material.BREWING_STAND);

  • Turret GUI title doesn't show Arrow Turret's name anymore
  • Land will now drop structures as items when unclaimed by any reason
  • Improved unclaimDisconnectedLands algorithms
  • Since no other turret bugs were reported, the jar isn't beta anymore
  • Some changes to land manager to try and ensure more stability
  • /k unclaim disconnected, unclaims all land that aren't connected to structures
  • Fixed issue where champion spawning caused an error on 1.8
  • Added a few checks for land data management.
  • Fixed issue where /k invade can be spammed, spawning multiple champion
  • Fixed issue where you can invade multiple lands at once
  • Fixed issue where leaving before the champion spawns makes a land uninvadeable for a period
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