Hi there, here's the changelog of this version:
Highlights:
- Added .png files support for the map captcha. Moreover, the code is now cleaner and the performance has been increased.
- Fixed a bug where the actionbar would stay forever after the player had completed a captcha.
- PlaceholderAPI is no longer needed. The default placeholders will work without it.
- Added Citizens compatibility. Before, it would throw an error whenever you clicked on a NPC.
Secondary:
Make sure to reset your files.
- Added a CLEAR_CHAT action. As requested by @TheOGDominic.
- Debug log instead of error if an action is wrong.
- Fixed multiple spelling errors in the configuration files.
- Fixed whitelisted IPs/words not working. (chat.yml)
- Added an option to customize the sensitivity value. (chat.yml)
- Fixed multiple sub-commands that were giving wrong messages, or no messages at all.
- Removed unnecessary messages from the language file.
- Changed some package location so now if you use some others of my plugins everything is going to be okay! This isn't a big update, so if you do not feel like it, do not update.
- Fixed some issues with AuthMe where the plugin wouldn't get the correct configuration file.
- Fixed an issue in the GUI where some times the furnace would be displayed as a non-existing block.aaaa
- Added specific config files for each feature. For example, different for captcha and different for anti-bot protection.
- ProtocolLib support for even better anti-bot protection.
- When under attack, the actionbar will no longer be sent around 10k times a second, causing lag. It is now handled differently.
- Added hard lock, where if the server gets soft locked more than X times it gets hard locked for 60 seconds (configurable)
- The console will now remain clean on an attack.
- Huge code improvements.
- Fixed an error with actionbar that would sometimes be sent.
- Fixed an error with the IPQS protection on Bungeecord.
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