[HQ] Custom NCP Configuration & Fork

FREE CONFIG [HQ] Custom NCP Configuration & Fork 5.9.5

NCP:
  • Retouched several non-combat checks.
  • Notifications are now sent with less of a delay between across several checks.
  • Fixes false positive with ladders for both 1.13+ and 1.12 & below.
New Patchwork:
  • Modified values according to ensure reduce false positives.
New Patchwork:
  • Performance bump.
  • Added Speed check to prevent cheaters from sprinting when going backwards.
  • Added NoSlow check for NoSlowDown cheat(Experiment).
  • Added Stable check to detect some types of SlowHop and LowHop.
  • Improved Criticals check.
  • Improved Speed/Fly check.
  • Fixed some movement check bypasses when moving distance is very small.
  • Fixed GroundSpoof-Packet false positives.
  • Fixed an issue that caused players able to place blocks where they were...
  • Fixes two false positives with the patchwork regarding stairs.
  • The current focus shifted towards making machine learning checks, improve movement checks, and fix false positives and bypasses found
Another patchwork update:
  • Fixed several fly false positives.
  • Fixed false positives with the Speed checks.
  • Reduces combat false positives.
  • Improvements to the kill aura reach check.
  • Fixes 2 potential crash issues.
sorry i putted the wrong version
  • Added abillity to disable individual checks in the new patchwork.
  • Several LiquidWalk check improvements, including LiquidBounce's LiquidWalk-AAC bypass.
  • Several Irregular Movement & Fly check improvements.
  • Fixes false positives when going upstair blocks.
  • Touched up the npc kill aura check.
1.13.x is stable with this update.
  • Updated config to fix opening containers (chest, etc) on repeaters/comparators (@Noctus)
  • Fixed movement on farmland. (@TheSpyguy16 & whoever else reported this to me)
  • Added what I assume to be the remaining 1.13.x blocks.
Possible future to-dos:
  • Fine tune each tool's block breaking with each efficiency enchant level to make FastBreak 100% accurate, 100% of the time.
  • Define new 1.13.x...
Those below MC 1.13 should stick to config version 4.5 (the last update) as pointed out to me.
  • Patched several extra 1.13 blocks in config.
  • Updated ncp.jar with 1.13 support -- should have done that a few updates ago :whistle:
  • Tried patching water movement with no luck -- if someone figures it out. please let me know.
Sorry for the back to back update as I'm sure most people don't want to check for updates daily, but allowing players to walk on slabs is kind of important.
  • Fixes walking on slabs (DarkOakHD).
  • Should fix other odd block collisions as well.
Updated by Devil
  • Began manual block conversion for abnormal solid blocks (i.g fences, fence gates) via override blocks. (The joy of adding 1.13 support myself :tdown:)
  • Fixes at least 12 string mistakes on my end, which was also likely the source of server owners 'not getting notificiations'. Something I overlooked when mass-editing strings (@Artel).
  • Fixes/Allows for placement of sea pickles underwater (@Noctus).

    Updated by Devil


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