Posted officially by the author, please show some support!
Version 2.1.43
Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
Posted by the author of mcMMO himself, please buy it to show support!
Version 2.1.41
- Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
- Added new locale string Profile.PendingLoad
- Added new locale string Commands.Database.CooldownMS
- Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
Consider supporting me on spigot!
Soon I will be writing some details about a semi-large content update, stay tuned.
Version 2.1.40
- (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
- (API) Roll stores exploit data in AcrobaticsManager now
- Added new locale string "Profile.Loading.FailureNotice"
- Added new locale string "Profile.Loading.FailurePlayer"
- mcMMO no longer gives up forever if a player profile fails to load and the player is still online
- mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
- Fixed an ArrayIndexOutOfBounds error with Party Chat
- Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
Version 2.1.39
- Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
- Fixed bug where Tall_Grass was not giving full XP
- Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
Posted officially by the mcMMO author, consider supporting development!
A roadmap will be coming soon describing a content update and my plans for mcMMO after 2.2
Version 2.1.39
- Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
- Fixed bug where Tall_Grass was not giving full XP
- Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)
NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
Posted by the creator of mcMMO! If you enjoy it, consider buying it!
Version 2.1.37
- Fixed a potential IndexOutOfBoundsException when informing a disconnected player that their Blast Mining was off CD
- Updated hu_HU locale (thanks andris)
Posted officially by the author of mcMMO, if you appreciate my work please purchase mcMMO to show support!
Version 2.1.36
- Updated German locale (Thanks OverCrave)
- Fixed a bug preventing Villagers from giving combat XP
- The /mcnotify command will now squelch almost all chat messages or action bar notifications sent to the player from mcMMO
- mcMMO will now remind players on an hourly basis that they are are not receiving notifications from mcMMO if they have run the mcnotify command and toggled squelch mode
- Added a new setting to advanced.yml "Feedback.PlayerTips", when set to true this will allow mcMMO to send periodic helpful messages to players, currently this only affects mcnotify reminders.
Posted officially by the creator of mcMMO, it would be appreciated if you considered buying the plugin to show support!
Version 2.1.35
- Readded the detonator config option
NOTE: I decided to make the detonator configurable again because 2.2 is some ways off. Sorry for the inconvenience.
NOTE: Pickaxes are now usable for blast mining, this is in addition to the detonator that you can specify in the config. This will be more configurable in the upcoming 2.2 update.
Reminder that the author of mcMMO posts this to blackspigot himself and would really appreciate a show of support by buying mcMMO!
Version 2.1.34
- Added Llama to taming XP tables
- Added Parrot to taming XP tables
- Pickaxes are now used to activate Blast Mining instead of Flint
- The detonator for Blast Mining is no longer configurable
- Fixed a bug where Blast Mining did not show cooldown length correctly
NOTE: You'll have to add these entries in yourself, this is what it should look like: https://paste.gg/p/anonymous/aadbcfde3eb3470fb13caebde4065a03
Alternatively you can delete the experience config file to generate a new one
This is posted by the author of mcMMO, I work full time on mcMMO and I'd appreciate it if you bought it to show support!
By popular demand I've added a setting to turn off Acrobatics anti-farm measures.
2.2 has more advanced control over anti-grind stuff but I think some of you don't want to wait that long.
Version 2.1.33
- Renamed "Skills.Acrobatics.Prevent_AFK_Leveling" to "ExploitFix.Acrobatics"
- ExploitFix.Acrobatics when set to false allows gaining XP in Acrobatics freely with no anti-grind measures
NOTE: ExploitFix.Acrobatics is located in experience.yml
NOTE: The anti-grinding/exploit stuff is fully configurable in update 2.2 coming soon, this hotfix is to hold you over until that update comes out.
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